hi! that sounds fine to me, i know we've seen some carmilla-inspired stories previously 🧛🏻♀️
kit
Creator of
Recent community posts
from what i can tell, bleeding heart (and my entire catalogue & creator page) has been deindexed but still accessible and playable here thru direct link and i believe downloadable through the itch.io app (for now)
i am currently working on getting my own website up to host all my games away from itch.io so regardless i definitely plan on ensuring it stays available to the people that want to play it!
Thank you everyone for participating and making this a successful jam for the second year in a row! We will be accepting late submissions today and tomorrow (26th & 27th) - you can comment here and I'll get you late submission link!
Please take some time to play through and rate, comment, and send everyone some love! We appreciate your work and the new additions to the ever-expanding queer vampire genre. It's always a joy to see new voices and fresh interpretations of the iconic vampire, from sympathetic to coldhearted to everything in between.
And thank you to Nyehilisim for hosting with me again <3
Hope to see you all again same time next year! 🦇 🥀 🕯 🪦
awesome! here's your link:
https://itch.io/jam/384666/add-game/2550347/1911757?token=1d86DbKkjbXJdW0jJ7uHmk...
You can find our proof of donation here! We donated a combined $605USD to the UNRWA on behalf of the jam! Thank you everyone!
i'm very impressed so far by everyone's submissions!! very excited to play through (this was all an elaborate scheme so i would have my vampire games to play 😈)
i did learn some new stuff with twine, blood4blood was a little different from what i usually do and learning how to do the speechboxes by chapelR was actually kinda fun. also being confident enough to use my own art for both of my submissions was surprising but now i feel like it's opened up new doors for me to add more art and get more creative with my projects in the future.
thank you everyone for participating and making this a fun first vampire jam 🖤
lmk if this works (i've never done a late submission before)
https://itch.io/jam/384666/add-game/2483215/1911757?token=EFvekitDO7YZbqQLw6NcGG...
how is everyone doing? checking in to see if anyone wants/needs a possible 5 day extension (through the 25th rather than the 20th)? remember demos are fine & you’re welcome to update/edit your game after submissions. there’s no planned ranking period, this is all very casual, but i encourage everyone to check out everyone else’s submissions once the jam is over :-) let me know how you’re feeling!
no worries! and i'm sorry the email still isn't working for you :(
as for the bug, this isn't a bug! there's no option to go visit Lea in the tavern, only the earlier conversation with them. once they leave the hunter's room for the night you don't see them again until morning, in the next chapter. Merry is the only option to visit regardless of relationship or anything like that.
Inspired by our friends that ran Neo-Twiny Jam last year, we've decided to make a donation to the UNRWA matching the number of submissions we get for vampjamp (capping at $1,000). Currently, the UNRWA is one of the few organizations on the ground in Gaza providing aid to Palestinians, and as of this past week, the US as well as 8 other countries have suspended their funding, disregarding the over 2 million people that rely on the UNRWA's support. Donating to UNRWA will ensure that their life-saving aid can continue as they provide food, water, and medical relief to those displaced within Gaza.
If you're interested in donating, there's also the Palestine Children's Relief Fund, World Food Program's Palestine Emergency Relief Appeal, and eSims for Gaza. Earlier this month a fellow dev also ran submissions for the Palestinian Relief Bundle, which will be donating all proceeds to the PCRF and will launch in February.
If you'd like to learn more about Palestine, check out DecolonizePalestine.
I'll post proof of donation here (and over on my tumblr) once submissions close in February.
🇵🇸
hi! i'm not sure why, but it seems like that email was deactivated by yahoo (i assume from lack of use), but i've since reactivated it! you should be able to send in bug reports there again. otherwise you absolutely can comment any bugs you find here or on any other previous devlogs if you'd like, since i don't have comments turned on on the actual game page.
hmm i'd say as long as it's still recognizable as a vampire (which i think still having to drink blood is recognizable enough) i'd say you're good. there are soooo many different interpretations of vampires, it's fine for people to add their own twists to them - we don't expect everyone to just be writing dracula-types!
i answered something similar a while back and just said that as long as it has a narrative focus with text and includes some kind of interaction for the player, whether that be direct choices, clicking links, or just the ability for the player to choose how to move around and interact with the story (anything from a parser to a bitsy), we'll accept it!
my work tends to just be literal interactive novels, but there are a lot of different ways to approach IF and none of us here are interested in trying to dictate or police the definition of interactive fiction, and at the end of the day this jam is just for fun! i look forward to all of the different takes both on the theme and on interactive fiction itself.
honestly a solid definition of Interactive Fiction is kinda tricky, in my opinion. even just going into the IF tag on itch.io you see a huge variation of what people consider to be IF. parsers are the "classic" form of IF but VNs and choose-your-own-adventures are the most popular now, and there are lots more that don't neatly fit in any category.
i'm pretty fast and loose with restrictions here, as long as your game is recognizably interactive fiction - has a narrative focus with text and includes some kind of interaction for the player, whether that be direct choices, clicking links, or just the ability for the player to choose how to move around and interact with the story (like in bitsy), we'll accept it! i'll add this to the overview as well.