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Faesu

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A member registered Mar 13, 2018 · View creator page →

Creator of

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Glad to hear that, thanks! :D

Thanks! And sure, go ahead~ 

You're free to translate the game as long as it's released for free (^o^)/

I had the true end in mind before making the game, so in a way I felt that was always the fate for the in game-characters.. Maybe if inspiration strikes they'll get an alternate ending one day~

Awe happy to hear that!

Thanks!

Naw it's not accessible, surprised you found it haha

There's some rough notes and some things I've scrapped to try to keep things simple

Thanks so much! I'll get those in the next update~

Thank you!

Sorry, it's an encoding problem through the itch app I can't fix unfortunately T - T One comment said if you go to the img/characters file directory, find the $forklift file(s), copy them and replace the "$" with "%24" it'll fix it.

Alternatively you can play the windows version, I've made a file with a savepoint near the warehouse~ 

https://drive.google.com/file/d/1G0kNvyTqq1SQEingd5ianFvDpGt573BG/view?usp=shari...

Happy to hear that! I thought I fixed all the walls, guess I missed some x - x

Thank you! (^o^)/

Thank you! You should make your own game~ RPGmaker is a great tool~
Ah yeah I disabled the menu screen since you don't really use it in the game. 

I don't really have an idea of who Moku was, I wanted them to be sort of a blank slate that players could step into - but I have a backstory for Noh, and Ten was a very positive guy who was getting bullied at the HCS - but super tough from his grandma tweaking his body when he was younger~ 

You can do it! 

Might make an easier alternate route in the future tho~

Awesome! thank you~

Thanks! I'm not sure how translations work either but people are free to translate this game~ as long as it's released for free~

That's the sweetest thing I've ever read, thank you so much! <3

Ohh thanks for finding that bug!

You managed to carry the intern all the way?? I'm impressed.. I guess you went back to the mirrored area while carrying him? Never imagined someone would do that, I should fix it haha. He might survive in the true ending btw~

Thanks!

Yay, happy to hear that~

I didn't program things well so the save points are a bit far apart to stop things from breaking, I'll try to see if I can plant a few more trees though~

It's stylistic but also actually wobbly, sorta to show how he's shakey? 

He used to have normal lips but they became like that after he was experimented on~

Looking forward to it! I'll try to fix the mobile version one day when I have time, maybe when I'm retired orz

Awe thanks!

Omg he looks so handsome in your style!! 

Happy to see him get some love~ Another comment suggested Ten so I went with that, but maybe Ivor could be his middle name?  Beautiful idea~

Thanks so much!

You can do it, I believe in you!

Are you using the save point right before the chase? Also are you playing on browser or through itch? I might make a hidden shortcut to skip that part

Awe hearing all that means so much, thank you~!

I haven't played Lobotomy corporation, do you recommend it?

It might be a while till I make additional content for this game, but I'll be finishing the character art for Noh and Moku soon~

It's pretty hard to get, you can download the True end hints from the downloads on the game page~

I uploaded a mobile version, I don't think you can beat the game without a keyboard though sorry ; - ; 

I've accomplished my mission.. also about your question, it's what's supposed to actually happen and sets the background for some other games I have in mind ; v ;

Yay~ thanks!

Thanks!

Were there any parts in particular that were an extra hassle? I've been hearing people say the monsters attack too quickly after dialogue in Noh's room so I'll probably be tweaking that.

And go ahead~ (∩´∀`)∩

Nine's reserved for another character but I like Ten! Thanks for the idea~

I couldn't think of a name for him but I'm open to ideas~

Thank you for playing it! :D

Thanks! It was released last month so it's pretty new, but the demo that had just the beginning was out years ago~

The orange eye was originally supposed to be used as bait to lure away a monster blocking a doorway but I forgot... orz

Awe it makes me so happy to hear that! ; o ;

Thanks so much!

Replied to a comment underneath, but gonna put their metric heights here:

Moku is 155, Jin is 162, Eva is 175, Noh is 179.9, and the intern is 188cm~

Awe yay thankyou~
Moku is 5', Jin is 5'3, Eva is 5'7, Noh is 5'9 but slouched, and the intern is 6'2

The sprites aren't really accurate but here's a lineup~

How'd you figure that out?? Genius

Thank you! I'm making an action adventure game now that takes place in the far future of this game.

Thanks, please share if you do!

I might release a story of how Noh ended up in the human construction site in the future, but basically Noh's close friend ended up a test subject and he resembles Moku but had blue eyes - and some of his DNA is inside Moku.

Thanks so much!

Oh heck that's good to know, I'll fix that up this weekend~

Ah there's a save point right before the spot where the floor falls first, at the upper left here!

It's hard to find and I kept missing it while playtesting too, I should update it to be more obvious oops...

Thank you!

Are you using the Itch app? I've heard of that issue before, please use Human Construction Site Windows.zip, not Human Construction Site_0.93.zip if you are~

Itch can't read one of the symbols in the web version which causes the issue I think T - T

If you don't want to replay up to that part, I've made a file with a savepoint near the warehouse~

https://drive.google.com/file/d/1G0kNvyTqq1SQEingd5ianFvDpGt573BG/view?usp=shari...