News from Heroic Labs
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Supper Club Sunday Roast Exclusive Event with Deconstructor of Fun and AppsFlyer
FruitFall! Launches using Hiro
Code Wizards scale tests of Nakama hit 2M CCU – and they say it could have gone higher
Nakama Becomes a Unity Verified Solution: A New Milestone for Social, Competitive, and Multiplayer Game Development
Heroic Labs Announces Satori 2.0
Powering Gray Zone Warfare to Early Success: MADFINGER Games and Heroic Labs
OutRage: Fight Fest from Hardball Games
Gamescom 2024 Exclusive Event with Deconstructor of Fun and AppsFlyer
Nakama on Heroic Cloud Now Available on GCP Marketplace
Develop Brighton: Heroic Labs and AWS Partner for the Event
Invincibles Studio Selects Heroic Game Stack
Star Wars: Hunters Launches
TIGA Education Conference 2024
Heroic@AWS Inspire2Build Istanbul
Understanding Piggy Bank Mechanics in Mobile Games
Gray Zone Warfare: Powered by Heroic Labs
Heroic Hosts Lisbon Gaming Hub Event
Halfbrick Studios Remakes Magic Brick Wars
Heroic Newsletter: April 2024
AWS Summit Mixer 2024 Event Hosted by Heroic Labs
Nakama Amazon GameLift Plugin
Heroic Labs Announces Amazon GameLift Integration
GDC 2024: Tech Brunch and Networking Hosted by Heroic Labs
Bandai Namco Mobile: Using the Latest in Game Tech to Build on a Legacy
Heroic Labs at PGC London 2024
Heroic Newsletter: February 2024
PGC London 2024: VIP Roundtable Hosted by Heroic Labs
Mojiworks: Leading the Way in Gaming on Discord Activities
TapSlots: Elevating Social Casino with the Heroic Game Stack
Heroic Newsletter: November 2023
Heroic Newsletter: September 2023
Integrating Nakama and Machine Learning Models
Furious Avocado
Now in Preview: Godot Engine Support in Hiro
Announcing Unreal Engine Support in Hiro
Heroic Labs Announces Dart/Flutter SDK
Catan Universe from USM
Heroic Labs CEO Chris Molozian on the Deconstructor of Fun Podcast
Heroic Newsletter: Special Deconstructor of Fun Edition
Original Games
Age of Wonders 4 from Triumph Studios
Heroic Labs and Code Wizards Announce Ongoing Partnership
Heroic News: May 2023
Optimizing a Distributed DB for Game Developers
Whatwapp
Marauders from Small Impact Games
Nakama on Heroic Cloud Available on AWS Marketplace
Heroic Labs joins the Open 3D Foundation and partners with the Open 3D Engine
New and Improved C++ Client Library
Nakama and Godot 4
Update on Hosting of Docker Images
Introducing Satori - Heroic Labs LiveOps
Heroic Labs announces support for Nakama for AWS for Games
Heroic Labs Announces Docs 2.0
Alegrium
Mr Autofire from Lightheart Entertainment
Games Grant Update: Ninja Battle
Build scalable game backends with Nakama
Farm Blast from Narcade
Announcing the First Heroic Games Grant Recipients
Heroic Labs joins the AWS Partner Network
Heroic Cloud East Asia Region Announced
Making a competitive multiplayer game using Nakama and Unity
Announcing Heroic Games Grant
Creating an online game using Nakama and Defold
Making an online multiplayer game in Rust with Nakama
Making an online multiplayer game with Godot and Nakama
Announcing PhaserJS Sponsorship
Announcing Nakama 3.0 - New Console, TypeScript support, and Realtime Parties
Heroic Labs sponsors further development of ZHeap for PostgreSQL
Heroic Labs Partners with Paradox Interactive to Unite an Empire of Audiences
Introducing Heroic Cloud - Games Infrastructure at Scale
Heroic Labs partners with the Defold Foundation to further open-source game development
The Future of Cross-Platform Gaming
Heroic Labs supports Godot Development
Powering Educational Titles for Hashstash
Announcing Nakama 2.6.0
iDream Interactive Scaling with Nakama
Announcing the next step of the Nakama community
How to create an in-game currency
Letta by Radmule Labs
Announcing The Nakama Developer Console
The Jolly Rogers — An open-source Unity game for Nakama
Cocos2d-x support for Nakama
C++ Client Library Release for Nakama
Nakama Enterprise — Scaling Games for Millions of Players
Nakama 2.0 - Scale for millions of concurrent players
Announcing Nakama — world’s first open source social server for games and apps