GRICHGAME COMPANY is my solo creative project. I am a restless creator who focuses on telling deep atmospheric stories across various formats. I believe a powerful narrative can fit into any medium.
My main focus is Literature. I create cycles of short stories dark parables and folklore horror. My current primary series is DARK TALES OF THE DARK AGES.
I also explore Game Design. I develop small prototypes mechanics for tabletop and D&D systems and 3D concept art to add visual depth to my worlds.
Every project here is an experiment and a search for new ways to evoke genuine emotion—be it dread suspense or unexpected realization. I do not stay in one lane. Expect variety and a consistent focus on moral choice and its consequences.
Follow me to see where the next idea takes me.