Projects with this topic
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A rich text editor for THREE.js and allow users to edit texts used in scene. It renders texts using THREE.js instead of HTML.
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A minimal web application demonstrating how to use the @mlightcad/cad-simple-viewer package to display DXF and DWG files in a web browser with a clean, modern interface.
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Example application that demonstrates how to use the @mlightcad/cad-viewer component with a full-featured Vue.js interface.
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A high-performance web-based DWG/DXF viewer without requiring any backend server
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A 2D TileVania platformer demo built in Unity. The player explores levels with smooth movement and climbing mechanics, collects coins, and encounters hazards across multiple scenes. Features include: scene persistence for score, lives, and enemies, a game manager handling UI and level flow, checkpoints with respawn logic, collectibles with sound effects, enemy interactions, Cinemachine camera with state-driven framing, player animations for idle, walking, climbing, and death, and unique background music and sounds.
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Data Visualization Class Project developed in Fall 2014
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Data Visualization project developed in Fall 2014
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Smartphone effect filters using an internal feedback loop.
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An experiment with double exposure shots. Running in a Browser for use on your smartphone.
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Smartphone filters for Glitch effects. This Glitch Camara is implemented as a single page website.
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Example plain HTML site using GitLab Pages: https://serk12.gitlab.io/serk/
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Official application for Giro3D, available at https://piero.giro3d.org
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This project revolves around the development of an engaging game that features a central agent navigating through a dynamic map while facing off against various enemy agents. The focus of the project includes implementing sophisticated AI for the main agent, progressively increasing in complexity to match the game's difficulty levels.
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A LeafletJS plugin to render data through the Gleo WebGL library.
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'Endless Cube' demo that uses off-screen rendering and texturing in WebGL
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A ThreeJS/WebGL port of the famous "Bouncing Ball" demo that was originally made on the Amiga
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