Projects with this topic
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Ticking Arena is a local party game where 2 to 4 players will be part of intense but yet simple battles where time is of the essence.
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Unity3D Space shooter tutorial with tags set for the beginning of each step.
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An attempt to create an easy to use and easy to understand networking library for C# that is compatible with Unity3D. This project will start with Peer to Peer in mind, and move onto Client to Server later (hopefully .NET CORE based)
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2D Mobile Platformer on Unity (Completed Project)
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dynamic achievement system for Unity3D
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Загрузка карты поверхности (формат на свой вкус), карта должна содержать запрещенные (препятствия) и разрешенные области Отображение загруженной карты на экране Выбор пользователем начальной и конечной точки пути Построение пути Вывод путиUpdatedUpdated
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Yet Another ZigZag game
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This project runs tests and creates builds using gitlab-ci in a unity3d project. https://game-ci.gitlab.io/unity3d-gitlab-ci-example/
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A powerful save manager for unity, that can save to Files, PlayerPrefs, SteamCloud. It supports XML/JSON serialization and GZip compressing.
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A small roguelike/adventure game to be used as a demo for Machine Learning in Unity.
Originally used as accompanying material to talks, made by Ciro Continisio and Alessia Nigretti (Unity Evangelists in EMEA).
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basic login system for unity.
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