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Peking University
- Shenzhen, China
- https://zhengxyun.github.io/
Stars
[NeurIPS 2024] VCR-GauS: View Consistent Depth-Normal Regularizer for Gaussian Surface Reconstruction
GaussianFlow: Splatting Gaussian Dynamics for 4D Content Creation
Dynamic 2D Gaussians: Geometrically accurate radiance fields for dynamic objects
Blender add-on for editing scenes reconstructed with SuGaR or Gaussian Frosting.
A 3D Gaussian Splatting framework with various derived algorithms and an interactive web viewer
⚡️HivisionIDPhotos: a lightweight and efficient AI ID photos tools. 一个轻量级的AI证件照制作算法。
High-resolution models for human tasks.
Calculate signed distance fields for arbitrary meshes
GeoMaster: Advanced Geometry Enhancement for High-Resolution 3D Modeling
Trim 3D Gaussian Splatting for Accurate Geometry Representation
[TVCG2024] PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction
This is official implementation of the paper: "iHuman: Instant Animatable Digital Humans From Monocular Videos" [ECCV 2024]
A set of tools to visualize and interact with sequences of 3D data.
Unofficial implementation of "Gaussian-Flow: 4D Reconstruction with Dynamic 3D Gaussian Particle"
[ECCV2024] Relightable 3D Gaussian: Real-time Point Cloud Relighting with BRDF Decomposition and Ray Tracing
Code for "Relaxing Accurate Initialization Constraint for 3D Gaussian Splatting" by Jaewoo Jung, Jisang Han, Honggyu An, Jiwon Kang, Seonghoon Park, and Seungryong Kim
The repository provides code for running inference with the Meta Segment Anything Model 2 (SAM 2), links for downloading the trained model checkpoints, and example notebooks that show how to use th…
Unofficial implementation of Segment Anything in 3D Gaussians, with the added functionality of text prompting and multi-view prompt initialization.
Muggled DPT: Depth estimation without the magic
[NeurIPS 2024] Depth Anything V2. A More Capable Foundation Model for Monocular Depth Estimation
[BMVC'24] Official implementation for the paper "AtomGS: Atomizing Gaussian Splatting for High-Fidelity Radiance Field"
The Gaussian Splatting Toolkit is a cutting-edge collection of tools designed for new view synthesis using Gaussian splatting techniques, providing a novel explicit 3D representation for scene rend…
[ECCV'2024] Gaussian Grouping for open-world Anything reconstruction, segmentation and editing.
Official Implementation for STAG4D: Spatial-Temporal Anchored Generative 4D Gaussians