2D Platform Game developed in Unity for Android, Windows, and Linux. Kailius is inspired by the early RPGs, featuring PixelArt aesthetics (8 Bits).
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Updated
Jun 18, 2024 - C#
2D Platform Game developed in Unity for Android, Windows, and Linux. Kailius is inspired by the early RPGs, featuring PixelArt aesthetics (8 Bits).
This is a 2D platform game similiar to Super Mario World written in Java and C++ with a level editor. Available for PC, Android, GP2X and PSP platforms.
Action platformer game where a bionic boy protects humanity by fighting robots (by Kennedy Guerra)
Run and jump around platforms, collecting stars, chomping on delicious food, and avoiding bombs!
Fully-featured indie games, lively demos and articles.
Projeto para o concurso Agrinho do Paraná 🠳🠳🠳Link para jogar🠳🠳🠳
A 2D tile-based, japanese-themed, platforming game with stealth and action elements, featuring different kinds of shinobi and kunoichi with unique abilities.
Exciting 'Fatal Climb' of the samurai named 'Lee'. He goes higher and higher places to show his strength.
Save the planet by collecting litter, planting seeds and overwhelming the enemy robots.
Not a game of snakes and ladders! Snakes and Ladders is a fast-paced platform adventure where Drillo quests to find and destroy the X-ray Orb.
A 2D platform game, coded with Godot engine.
Implementation of 2D platform game in PyGame game engine for the course "Computer Game Development" at the Faculty of Technical Sciences, University of Novi Sad.
An addon providing special CharacterBody*D that helps optimize your platform game development
A fullstack side-scrolling pixel web game where player has to make the character avoid obstacles, collect coins, and kill the monsters.
It's a sample project in the Godot.
Music based game for Github Game-Off 2023
A 2D platformer game created in Unity and C#, where players must navigate through various platforms, avoiding traps and enemies to escape.
My first video game was developed in Python using the Pyxel package, where I created a basic platformer game where a character must reach the end of a level while avoiding enemies and obstacles. The game has several errors, but it helped me learn a lot about Python and provided an introduction to the world of game development.
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