2048 game remade with osu-framework
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Updated
Mar 31, 2019 - Visual Basic
2048 game remade with osu-framework
impaired vision sheet music reader inspired by MagniPy, built with osu-framework
An easy wrapper for osu API.
A game made to take a jab at Mobile Rhythm Games and the hololive fan community
The osu API wrapper written in Java
A desktop implementation of 0x40 Hues from the 0x40 Hues project
A framework source code for osu!droid
An osu! beatmapset request client with Twitch integration
A free and open-source, community-powered based on circular-lane-style gameplay powered by the osu!framework.
Open-source HoloCure launcher and mod loader written in C# using osu!framework; efficient, fast, and powerful alternative to the official launcher.
Upcoming rhythm game using Osu!Framework, currently in heavy development
C# framework for reading and customising values read from osu! memory.
Implementation of osu!framework's Bindable concept in Kotlin Multiplatform.
Fanmade game client of "A Dance of Fire and Ice" (ADOFAI).
an animated theme toggle written with osu!framework
🕹 A custom ruleset for osu!lazer that adds a playable gameboy.
Modular OSC program creator, toolkit, and router made for VRChat. Show your heartrate, time, hardware stats, speech to text, control Spotify, and more! Includes drag-and-drop prefabs for your avatar.
Mapperator is a library meant for efficient beatmap pattern search and beatmap construction based on features like rhythm and distance
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