Open-source plugin to play blend shapes for your skeletal right on the animation track without any gameplay logic in UE5.3
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Updated
Sep 24, 2024 - C++
Open-source plugin to play blend shapes for your skeletal right on the animation track without any gameplay logic in UE5.3
Physically based shading in GLSL using HDR image based lighting. Uses tesselation shaders for dynamic deformation of the geometry.
"Calm —indeed the calmest— reflection might be better than the most confused decisions.", Franz Kafka, The Metamorphosis
Custom format created using the FBX SDK.
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