Rednex Game Boy Development System - An assembly toolchain for the Nintendo Game Boy and Game Boy Color
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Updated
Nov 9, 2024 - C++
Rednex Game Boy Development System - An assembly toolchain for the Nintendo Game Boy and Game Boy Color
Learn to create games for the Game Boy using Assembly
A very powerful Variable-Width Font engine for the Game Boy & Game Boy Color.
A traditional roguelike for the Game Boy
A simple GameBoy tile editor written in C using ncurses
the 'game boy development community' institutional website: showcases projects and hosts some community content
A Rhythm Heaven-esque rhythm game for the Nintendo Game Boy
A simple parallax example for GameBoy, made with GBDK
A 2D engine for developing games for Game Boy Advance (GBA)
A procedurally-generated adventure game in 32KB
A simple game of Tic Tac Toe for the Gameboy and Gameboy Color.
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