A virtual camera that can be controlled with mouse and keyboard, fully configurable
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Updated
Jul 7, 2015 - C++
A virtual camera that can be controlled with mouse and keyboard, fully configurable
we propose a new framework for training vision-based agent for First-Person Shooter (FPS) Game, in particular Doom. Our model is simple in design and only uses game states from the AI side, rather than using opponents information.
Basic browser implementation of first-person shooter controls in 3D space, with a physics-based projectile and animated firing motion.
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