Structured Volume Sampling - sample placement algorithm for real-time volume rendering with low aliasing, for camera-in-volume case.
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Updated
Mar 20, 2021 - C#
Structured Volume Sampling - sample placement algorithm for real-time volume rendering with low aliasing, for camera-in-volume case.
Permutation puzzles in shapes of the platonic solids with a generic polynomial time solver.
Generate a planar dodecahedron graph representation (Schlegel diagram).
Expected number of random moves along the edges of a dodecahedron to get to the opposite vertex.
Basic dice roller application which can roll 6 different types of dices in your desktop
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