Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
-
Updated
May 30, 2024 - C#
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
DeBroglie is a C# library implementing the Wave Function Collapse algorithm with support for additional non-local constraints, and other useful features.
An implementation of Wave Function Collapse with a focus on performance.
WFC (Wave Function Collapse) and generic constraint satisfaction problem solver implementation for Godot 4
Wave Function Collapse library in C, plus a command-line tool
🌊💥 N-dimensional Wave Function Collapse with infinite canvas
Because Nintendo can't do SSL properly
Typescript version of MarkovJunior, runs on the web with a fancy renderer
An implementation of mxgmn/WaveFunctionCollapse in Python
Free procedural level generator for unity
Go port of the Wave Function Collapse algorithm
Wave function collapse python implementation
WaveFunctionCollapse on graphs
2D & 3D procedural generation with WFC/Model synthesis in Rust
A Unity project utilizing the wave-function-collapse algorithm to procedurally generate level.
openCL-accelerated python implementation of the Wave Function Collapse procgen algorithm
🧱🌍 wave form collapse demo with react three fiber and web assembly
2D Wave Function Collapse as Blender Plugin
Single-header C library for the Wave Function Collapse algorithm plus a CLI and a GUI
Add a description, image, and links to the wfc topic page so that developers can more easily learn about it.
To associate your repository with the wfc topic, visit your repo's landing page and select "manage topics."