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tiandaoyuxi/README.md

👋 Hi, I'm Tao Wei

AI Product Builder · Game AI · AI Agent · LLM · AIGC


🧭 About Me

I design AI-native products that help game studios and enterprise teams transform complex AI capabilities into practical, usable workflows.

My current focus is on Game AI, AI Agents, AI Search, and AI-assisted content production — bridging the gap between raw AI technology and real product experience.

I think in user journeys, not model benchmarks.


🎮 Game AI Vision

I'm exploring how AI can reshape the entire game production pipeline:

Area What AI Changes
🤖 AI NPC Dynamic dialogue, memory, contextual behavior
📖 Quest & Narrative AI-generated story branches, adaptive difficulty
🔍 In-Game AI Search Semantic item / guide / community search
🎨 UGC & Content AI-assisted player-generated content tools
🛠️ Dev Toolchain AI-powered QA, level design assist, playtesting
📊 Player Intelligence Behavior analysis, churn prediction, personalization

🔭 Current Focus

  • 🎮 Game AI — NPC intelligence, game content generation, player behavior analysis
  • 🤖 AI Agent — Multi-agent orchestration, tool-use, autonomous task automation
  • 🏢 Enterprise AI — AI search, knowledge bases, internal AI copilots
  • 🎥 AIGC — AI video, AI image, multimodal content pipelines

🗂️ Featured Projects

Project Description Core AI
📚 AI-Product-Portfolio Full AI product case studies & design thinking Product · PM
🔍 RGM-AI-Search AI-powered semantic search for game content RAG · Vector DB · LLM
🎲 Game-AI-NPC LLM-driven NPC dialogue & memory system LLM · Persona · Memory
🏢 Enterprise-AI Internal knowledge base & AI copilot RAG · Embedding
🤖 AI-Agent Multi-agent workflow automation LangChain · Tool Use
📹 AI-Video-Transcriber Transcribe & summarize video content with AI Whisper · LLM

💡 Product Thinking

These are the principles I design AI products by:

  • ✅ AI should solve real workflows — not demo-ware, not benchmarks
  • ✅ Reduce repetitive human work first — start with the most painful task
  • ✅ Human-in-the-loop by default — AI proposes, human decides on high-stakes actions
  • ✅ AI Native UX — don't just add a chat box; rethink the whole interaction model
  • ✅ Explainability matters — especially in game and enterprise contexts
  • ✅ Measure the right thing — user outcome, not model accuracy

🧰 AI Product Toolkit

AI Capabilities LLM RAG AI Agent Prompt Engineering Embedding Vector DB Function Calling Multi-Agent

Product Skills PRD Writing User Research Roadmap Planning Prototyping Data Analysis A/B Testing

Engineering Awareness Python TypeScript REST API LangChain Git


🔬 Research Interests

  • 🎮 Game AI & NPC Intelligence
  • 🤖 AI Agent architecture & planning
  • 🔍 AI Search & Retrieval (RAG, reranking)
  • 🎨 AI-assisted content generation (UGC, AIGC)
  • 🧠 AI Workflow design for enterprise
  • 📚 AI Knowledge Base & enterprise copilots

📬 Contact

  • GitHub: @tiandaoyuxi
  • Open to: AI Product Manager · Game AI PM · Enterprise AI PM

 

Pinned Loading

  1. AI-Product-Portfolio AI-Product-Portfolio Public

    My AI product case studies — Game AI · Enterprise AI · LLM · Agent · AIGC

  2. AI-Video-Transcriber AI-Video-Transcriber Public

    Forked from wendy7756/AI-Video-Transcriber

    Transcribe and summarize video content using AI. Open-source, multi-platform, and supports multiple languages.

    Python 1

  3. CubeCity CubeCity Public

    Forked from hexianWeb/CubeCity

    A city waiting to be built by you 🏙️🔨✨. Threejs Version (一个等着被你建造的城市)

    JavaScript

  4. DirectorDeck DirectorDeck Public

    google code test

    TypeScript< 477C /span>

  5. mmorpg mmorpg Public

    Forked from kingston-csj/mmorpg

    springboot编写的高性能分布式mmorpg手游服务端框架,包含中心服,网关服,游戏服,战斗服等。

    Java

  6. World-Simulator World-Simulator Public

    World Simulator llm aigc

    TypeScript

0