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    A javascript webGL graphics library

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    WHAT IS GLGE?
    
    GLGE is a javascript library intended to ease the use of WebGL; which is 
    basically a native browser javascript API giving direct access to openGL 
    ES2, allowing for the use of hardware accelerated 2D/3D applications 
    without having to download any plugins.
    
    The aim of GLGE is to mask the involved nature of WebGL from the web 
    developer, who can then spend his/her time creating richer content for 
    the web.
    
    LICENSE
    
    GLGE is made available under a BSD (3-point) style license
    
    BUILDING GLGE
    
    GLGE requires nodejs, to build simply:
    > git submodule init
    > git submodule update
    > ./build.js
    
    For more options:
    > ./build.js --help
    
    RUNNING THE EXAMPLES LOCALLY IN CHROME
    
    Chrome doesn't  support cross-origin requests which means running from a 
    file:/// url doesn't work. You can start a small webserver using Python:
    > cd /path/to/glge
    > python -m SimpleHTTPServer 1234
    
    Now open: http://localhost:1234/examples/
    
    SUPPORT
    
    For help and support:
    IRC: #glge on irc.freenode.net
    EMAIL: glge@googlegroups.com
    WEB: www.glge.org
    
    FEATURES
    
    1) Keyframe animation
    2) Perpixel lighting directional lights, spot lights and point lights
    3) Normal mapping
    4) Animated materials
    5) Skeletal animation(WIP)
    6) Collada format support
    7) Parallax Mapping
    8) Text rendering(probably bitmap)
    9) Fog
    10) Depth Shadows
    11) Shader based picking
    12) Environment mapping
    13) Reflections/Refractions
    14) Collada Animations
    15) 2d filters
    16) Culling
    17) LOD
    
    PLANNED ADDITIONS
    
    1) Shape keys
    2) Portals
    3) Physics
    7) primative creation
    
    + Much more!
    

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    A javascript webGL graphics library

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