FFFF lsh (Lukas Hermann) / Starred · GitHub
[go: up one dir, main page]

Skip to content
View lsh's full-sized avatar

Organizations

@vega

Block or report lsh

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Content in all repositories owned by your account will be closed.
Maximum 250 characters. Please don’t include any personal information such as legal names or email addresses. This note will only be visible to you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Showing results

A Rex-Native frontend for Neovim.

Zig 287 10 Updated Nov 5, 2026

Implement one small API on SQLite in any language; we benchmark it on a $12 server (1 vCPU, 2 GB)

C 729 341 Updated Nov 6, 2026

HTML in Zig, the way the WHATWG HTML standard parses it.

Zig 1 Updated Nov 2, 2026

code and documentation for Windfoil paper

JavaScript 61 2 Updated Oct 6, 2026

All of the production files, hardware and firmware, that make up the CHOMPI Sampler.

C++ 320 62 Updated Sep 29, 2026

A very low level language for microcontrollers, between assembler and C

Rust 21 Updated Oct 31, 2026

A macOS app that provides an MCP server to your Messages, Contacts, Reminders and more

Swift 1,950 135 Updated Nov 5, 2026

[SIGGRAPH ASIA 2025] Code for PartUV: Part-Based UV Unwrapping of 3D Meshes

C++ 268 30 Updated Jul 19, 2026

Easy to use stem (e.g. instrumental/vocals) separation from CLI or as a python package, using a variety of amazing pre-trained models (primarily from UVR)

Python 1,473 209 Updated Oct 29, 2026

Write a simple server in Elm.

Elm 78 1 Updated Sep 9, 2026

Obsidian Web Clipper templates for various sites.

1,499 116 Updated Mar 13, 2026

Minimal graphics API. Built on top of latest Vulkan extensions. As close as possibly to my "No Graphics API" blog post and the SIGGRAPH talk.

C++ 1,699 60 Updated Nov 6, 2026

The 1st Collaborative AI Design Agent Workspace. Local-first and open source. Create motion, prototypes, websites, apps, dashboards, presentations, images, and videos with your team and AI agents. …

TypeScript 106,280 12,099 Updated Nov 6, 2026

Stemdeck is an modern stem extraction platform for musicians,producers and hobbyists, designed to isolate vocals, drums, bass, piano and guitar for practice, transcription, remixing, and creative a…

JavaScript 4,360 388 Updated Nov 5, 2026

Automatic Differentiation in Geometry Processing Made Simple

C++ 446 27 Updated Nov 3, 2025

Rust GUI components for building fantastic cross-platform desktop application by using GPUI.

Rust 19,628 1,213 Updated Nov 6, 2026

Experimental interactive Mojo environment built on Modular's ORC compiler stack

C++ 6 Updated Aug 29, 2026

small vectorized interpreter

C 16 1 Updated Aug 17, 2026

Racing to the bottom of CPU performance

C 994 19 Updated Aug 6, 2026

A 🤘 rockin' t-string HTML templating system for Python 3.14.

Python 147 6 Updated Oct 31, 2026

Esoterica Engine

C++ 1,870 160 Updated Oct 30, 2026

🪄 Flint is a visualization language that lets AI agents reliably create expressive, good-looking charts from simple, human-editable chart specs.

TypeScript 4,549 270 Updated Nov 6, 2026

A geometry processing library.

Python 70 3 Updated Sep 16, 2026

A fast full-system simulator of Tenstorrent hardware

C++ 171 17 Updated Nov 5, 2026

A simple, configurable, blazingly fast noise library built for and with Bevy.

Rust 1 Updated May 15, 2026

Cuda-Based Software Rasterization for Billions of Triangles

C++ 249 20 Updated Oct 22, 2026

Reverse engineering NVIDIA SASS instruction dictionary, kernel audits and pattern recognition across GPU architectures.

Cuda 350 19 Updated May 18, 2026

The most comprehensive authentication framework

TypeScript 30,624 3,064 Updated Nov 6, 2026

🗻 Log-structured, embeddable key-value storage engine written in Rust

Rust 2,424 138 Updated Nov 5, 2026
Cuda 175 32 Updated Nov 6, 2026
Next
0