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Starred repositories
Corridor Key 2.0 for all your green and blue screen needs
Code for "GVHMR: World-Grounded Human Motion Recovery via Gravity-View Coordinates", Siggraph Asia 2024, TPAMI 2026
A skill to stop your coding agent from burying the answer. ADHD-friendly output.
Offline, privacy-first grammar checker. Fast, open-source, Rust-powered
🚀 A curated list of awesome AI-powered news aggregation, RSS management, and content automation tools
Write HTML. Render video. Built for agents.
High-Resolution 3D Assets Generation with Large Scale Hunyuan3D Diffusion Models.
cth9191 / scroll-world
Forked from oso95/scroll-worldClaude Code skill/plugin: immersive scroll-scrubbed 'fly through the world' landing pages generated with Higgsfield (Emons-style diorama flights, seamless connectors, portable scrub engine).
FOSS 2D animation tool for turning static illustrations into mesh-deformable characters
AI-powered Claude skill for Spine 2D skeletal animation — auto-rig, animate, and preview characters
Open-source speech recognition toolkit for training, inference, streaming ASR, VAD, punctuation, speaker diarization pipelines, and OpenAI-compatible/MCP serving.
AI-powered 3D suite built on Blender, with an integrated agent, moodboard, generation tools and layer-based painting
domzilla / Caffeine
Forked from IntelliScape/caffeineCaffeine for modern macOS
The public version of the Marching Squares Terrain plugin for godot.
Performance comparison of Javascript rendering/game engines: Three.js, Pixi.js, Phaser, Babylon.js, Two.js, Hilo, melonJS, Kaboom, Kaplay, Kontra, Excalibur, Litecanvas, LittleJS, Canvas API and DOM.
Official implementation of Kimodo, a kinematic motion diffusion model for high-quality human(oid) motion generation.
Lore is a next-generation, open source version control system
The open-source AI voice studio. Clone, dictate, create.
[SIGGRAPH 2025] One Model to Rig Them All: Diverse Skeleton Rigging with UniRig
SkinTokens: A Learned Compact Representation for Unified Autoregressive Rigging
Godot-MCP — Model Context Protocol (MCP) integration for the Godot Engine. AI tools for the Godot Editor in C#, with cloud connection to ai-game.dev. Apache-2.0.
Bernini is a unified framework for video generation and editing that combines an MLLM-based semantic planner with a DiT-based renderer.
Compress tool outputs, logs, files, and RAG chunks before they reach the LLM. 20% fewer tokens for coding agents, 60-95% fewer tokens for JSON, same answers. Library, proxy, MCP server.
[NeurIPS 2026] PiD: Fast and High-Resolution Latent Decoding with Pixel Diffusion
Lightweight (7MB) terminal-first AI-native development environment
super expressive prompting model based on ltx2.3
Symphony turns project work into isolated, autonomous implementation runs, allowing teams to manage work instead of supervising coding agents.