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The best fork of the best lightweight, visual git client for macOS.

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What is GitX?

pull request

GitX is an OS X (MacOS) native graphical client for the git version control system.

GitX has a long history of various branches and versions maintained by various people over the years. This github org & repo are an attempt to consolidate and move forward with a current, common, community-maintained version.

How to Install:

Install it with Homebrew:

brew install --cask gitx

This picks the build for your Mac, puts the gitx command-line tool on your PATH, and lets brew upgrade keep it up to date.

Or get the latest release of GitX from the Releases page. Download, extract and move it to your Applications folder. For Apple Silicon (M1, M2 processors) please use the arm64 release.

See also: How to Build in Xcode

Reftable repositories

GitX reads and writes SHA-1 repositories using either the traditional files reference backend or reftable, including bare repositories and linked worktrees. Opening a reftable repository does not convert its reference storage. SHA-256 repositories are not supported. For GitX's command-line operations, select Git 2.45 or newer in Preferences.

The ObjectiveGit dependency uses libgit2 tag v2.0.0-rc.1, which includes the native reftable backend; libgit2 1.9.7 does not. Keep that tag when updating submodules. The upstream backend does not yet implement reference transactions or namespaces; GitX's stash mutations use the Git executable instead.

The PBReftableRepositoryTests integration suite uses Homebrew Git, or the executable specified by GITX_TEST_GIT, to create real reftable fixtures. It skips when no Git 2.45+ is available (an invalid explicit override fails). Recent macOS releases bundle a Git new enough via Xcode's Command Line Tools; older macOS/Xcode releases may still ship an older Git without reftable support, so check git --version and install a newer Git (e.g. via Homebrew) if needed.

Screenshots

Staging View

History View

How to Build in Xcode:

In a fresh clone, run make bootstrap before the first build, in Xcode or on the command line -
it checks out the submodules and builds the objective-git and libgit2 dependencies the app links against. If it stops partway, on a dropped connection for instance, run it again.

You can also build and run on the command line. The Makefile wraps the commands CI uses: make build, make unit-test and make dmg are the common ones, make help lists them all, and ARCH=x86_64 selects an x86 build.

From a fresh clone, make bootstrap run builds the app and opens it.

Signing (optional)

Debug builds, from Xcode or make run, are signed ad-hoc and need no setup. Signing with your own certificate is only needed for a build with the hardened runtime on, and for make dmg-signed. It takes a Dev.xcconfig file at the project root, which git ignores.

If you don't have a development certificate yet:

  1. Open the Xcode app.
  2. In Settings > Accounts, if you haven't added your Apple ID yet, click the + button and add your Apple ID.
  3. In your Apple ID account settings, there should be at least one team with your name and (Personal Team) in the name. Click on it.
  4. Click on the Manage Certificates button.
  5. If you don't see any certificate listed, click the + button and click on Apple Development.
  6. Click Done and close the Settings window.

Then make Dev.xcconfig writes the file, reading your team ID and certificate name off the certificate itself, or says what is missing if it cannot. It never overwrites a file that is already there: after renewing the certificate, run FORCE=1 scripts/make-dev-xcconfig.sh. If your keychain holds certificates for more than one team, pick one with TEAM=YOUR_TEAM_ID make Dev.xcconfig.

Apple Silicon

This project is supported by MacStadium Open Source Developer Program with a free Mac mini for our CI. Thank you !

License

GitX is licensed under the GPL version 2. For more information, see the attached COPYING file.

About

The best fork of the best lightweight, visual git client for macOS.

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