8000 geminiyao (geminiyao) / Starred · GitHub
[go: up one dir, main page]

Skip to content
View geminiyao's full-sized avatar

Block or report geminiyao

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Content in all repositories owned by your account will be closed.
Maximum 250 characters. Please don’t include any personal information such as legal names or email addresses. This note will only be visible to you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Showing results

Claude Code is an agentic coding tool that lives in your terminal, understands your codebase, and helps you code faster by executing routine tasks, explaining complex code, and handling git workflo…

TypeScript 154,912 25,602 Updated Nov 6, 2026

Fixed point math C# library

C# 649 134 Updated Apr 10, 2018

An agent-managed museum exhibit, built in Rust with Gajae-Code / LazyCodex — developed and maintained with no human intervention.

Rust 194,943 107,469 Updated Nov 6, 2026

The most powerful and modular diffusion model GUI, api and backend with a graph/nodes interface. The fastest local inference engine in the world.

Python 145,606 17,332 Updated Nov 8, 2026

Enable AI assistant clients like Cursor, Windsurf and Claude Desktop to control Unreal Engine through natural language using the Model Context Protocol (MCP).

C++ 2,111 350 Updated Apr 22, 2025

计算机图形学 虎书 Fundamentals-Of-Computer-Graphics 第5版学习笔记(中文翻译)

853 115 Updated Jul 18, 2026

An Action RPG sample project is upgraded to the latest Unreal Engine, It works with UE 5.3+. It is a great learning resource for GAS (Gameplay Ability System)

C++ 401 102 Updated Aug 30, 2026

Project Orion - Co-op Action Roguelike in Unreal Engine C++

C++ 4,658 828 Updated Nov 6, 2026

『ゼロから作る Deep Learning』(O'Reilly Japan, 2016)

Jupyter Notebook 4,902 3,559 Updated Nov 5, 2024

My understanding of Unreal Engine 5's experimental ECS plugin with a small sample project.

C++ 1,133 176 Updated Jun 27, 2026

All versions of iOS Device Support

Shell 1,551 245 Updated Dec 7, 2023

Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.

C# 15,788 1,628 Updated Oct 30, 2026

A pure C# CIL interpreter designed to load and execute managed code on IL2CPP (Unity) platforms.

C# 185 23 Updated Nov 15, 2025

Unity3D demo project for ILRuntime

C# 509 210 Updated Nov 19, 2025

A lockstep solution include lots of deterministic library (Math,Collision,Navmesh,BehaviorTree,Serialization ...)

C# 969 204 Updated Mar 23, 2020

Unity il2cpp reverse engineer

C# 9,615 1,965 Updated Aug 18, 2024

HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.

C++ 8,014 753 Updated Oct 18, 2026

Alternative to Flawless AI's TrueSync. Make lips in video match provided audio using the power of Wav2Lip and GFPGAN.

Python 133 23 Updated Dec 18, 2025

Samples designed as exercises to be ported from Unity GameObjects/MonoBehaviours to Unity DOTS.

C# 1,642 361 Updated Oct 7, 2024

Unity3D Client And C# Server Framework

C# 9,957 3,225 Updated Aug 26, 2026

Demonstration of various hardware effects.

C++ 3,017 166 Updated Feb 29, 2024

Lightweight Unity Plugin transforming the Hierarchy into what it should be. Adds headers, styles, icons and more.

C# 1,387 81 Updated Oct 17, 2026

DotRecast - a C# port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, Unity3D, games, servers

C# 965 130 Updated Oct 3, 2026

Repository of projects that showcase the new DOTS animation package (com.unity.animation).

C# 471 73 Updated Jan 26, 2021

A Unity DOTS framework for my personal projects

C# 1,363 128 Updated Nov 1, 2026

UnityChanToonShaderVer2 Project / v.2.0.9 Release

ShaderLab 4,106 664 Updated Oct 15, 2024

EntityX - A fast, type-safe C++ Entity-Component system

C++ 2,345 300 Updated Aug 23, 2025

Megacity is a sample showcasing streaming a large scale environment. It also contains an action-packed, multiplayer shooter mode. It leverages the power of Netcode for Entities for an immersive, mu…

C# 544 99 Updated Jun 13, 2024
Next
0