- Linköping, Sweden
- http://xn--dahlstrm-t4a.net
- @erikdahlstrom
Stars
Infinite Photorealistic Worlds using Procedural Generation
MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.
Source Code for "Ray Tracing Gems: High-Quality and Real-Time Rendering with DXR and Other APIs" by Eric Haines and Tomas Akenine-Möller
This is a Unity Project for HoloLens used in the conference sessions by Rene Schulte presented at Build 2018 and more. http://rene-schulte.info
Flat Surface Shader for rendering illuminated triangles
perform boolean operations with Raphaël
erikdahlstrom / Sozi
Forked from sozi-projects/SoziA presentation tool based on SVG
erikdahlstrom / Modernizr
Forked from Modernizr/ModernizrFeature detect HTML5 and CSS3 features, with handy css and javascript hooks so you can progressively enhance to your heart's content.
erikdahlstrom / dizzy.js
Forked from Moerphy/dizzy.jsPrezi-like Presentations without Flash, using SVG and Javascript
erikdahlstrom / rickshaw
Forked from shutterstock/rickshawJavaScript toolkit for creating interactive real-time graphs
JavaScript toolkit for creating interactive real-time graphs
Prezi-like Presentations without Flash, using SVG and Javascript
Modernizr is a JavaScript library that detects HTML5 and CSS3 features in the user’s browser.