8000 bluddy (Yotam Barnoy) / Starred · GitHub
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A source port of the Alone in the Dark trilogy and Jack in the Dark for modern PCs (Windows and Linux): fixes, HD options and its own launcher. Built on FITD by yaz0r, with parts of Re-Haunted

C 29 1 Updated Nov 10, 2026

Static recompilation of The Even More Incredible Machine (1993, Dynamix), a Win16 NE game. Reconnaissance stage. Built on pcrecomp. Bring your own copy; no game files included.

2 Updated Sep 23, 2026

Static recompilation of SimAnt (Maxis, 1991) for Windows, from its Win16 NE binary to native C, on pcrecomp

PowerShell 2 Updated Oct 19, 2026

OpenZ: the faithful open-source 3D fan remake of Z (The Bitmap Brothers, 1996) for its 30th anniversary. Free, never sold, 100% original assets.

C# 128 7 Updated Nov 8, 2026

Open-source re-implementation of Pharaoh + Cleopatra (Impressions Games, 2000) in C: same game logic, original saves, needs the original game files

C 60 5 Updated Nov 11, 2026

Dungeon Keeper II partial recompilation with bug fixes

C++ 136 13 Updated Nov 8, 2026

The definitive version of Typing of the Dead, in English and with various new features.

C 11 Updated Nov 5, 2026

Xenoblade Chronicles Definitive Edition Recompilacion Estatica con Mejoras. / Xenoblade Chronicles Definitive Edition Static Compilation with Enhancements

C 149 11 Updated Nov 11, 2026

Star Wars Trilogy - PC Port

C++ 90 2 Updated Nov 11, 2026

Magic Carpet 1/Hidden Worlds/2 from-scratch engine port

Rust 19 4 Updated Oct 18, 2026

Open Source SimCity 3000

C++ 4 Updated Nov 4, 2026

Diablo II 1.14d recovered as C++ source that builds. Not a reimplementation: the shipped Game.exe, function by function.

C++ 72 25 Updated Nov 11, 2026

Open-source reimplementation of Master of Orion II: Battle at Antares (1996): plays like the original, with network play and an online lobby. Needs your own copy of the game.

Go 6 Updated Nov 11, 2026

GTA V (Xbox 360, TU27) static recompilation with ReXGlue

C++ 220 18 Updated Nov 11, 2026

SWOTL Enhanced enables you to use your own files to play the 1991 MS-DOS game Secret Weapons of the Luftwaffe on Windows.

C 16 8000 Updated Nov 8, 2026

Godot engine reimplementation of Interstate '76

C# 49 2 Updated Nov 11, 2026

Matching decompilation of Ultimate Spider-Man (Nintendo DS, AUSF). No game assets included.

C 5 Updated Nov 10, 2026

Static recompilation of Xenoblade Chronicles X : Definitive Edition to native Windows x86-64, with a Vulkan renderer. Game files not included.

C 297 14 Updated Nov 11, 2026

A native, cross-platform reconstruction of Sid Meier's Alpha Centauri

C++ 5 1 Updated Oct 31, 2026

Gran Turismo 3 A-Spec engine reimplementation for modern platforms (bring your own disc)

C++ 307 19 Updated Nov 10, 2026

A native Windows and Linux port of Grand Theft Auto: Vice City Stories (PS2, USA, SLUS-21590), made by recompiling the game's PS2 executable into C++

C++ 617 30 Updated Nov 9, 2026

Native PC port of Cartoon Network Racing (PlayStation 2, USA and Europe) via static recompilation, with the TRG launcher: 16:9, up to 4K, up to 165 FPS. Bring your own disc.

C++ 21 Updated Oct 30, 2026

Play The Return of the King (PC and Xbox) and The Two Towers (Xbox) on a modern PC

C++ 200 4 Updated Nov 11, 2026

A Fan Remake of the Original PlayStation Classic "007: The World is Not Enough"

C 56 Updated Oct 31, 2026

X-Men Legends original Xbox to Windows recompilation feasibility project targeting Direct3D 8

C 64 2 Updated Oct 31, 2026

An unofficial original Xbox version PC port of 007: Nightfire via static recompilation.

C++ 147 2 Updated Nov 5, 2026

Static recompilation of The Legend of Zelda: Tears of the Kingdom to native Windows and Linux x86-64, with a Vulkan renderer. Game files not included.

C 6,744 552 Updated Nov 11, 2026

Unofficial native PC port of God of War (2005, PS2) for Windows, with experimental Linux support. Statically recompiled to C++, not an emulator. OpenGL renderer, launcher, cheat menu, widescreen, 6…

C++ 192 6 Updated Nov 11, 2026
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