Stars
- All languages
- ActionScript
- Assembly
- C
- C#
- C++
- CSS
- Dockerfile
- GDScript
- Game Maker Language
- Go
- HTML
- Haskell
- Java
- JavaScript
- Jupyter Notebook
- Kotlin
- Liquid
- Lua
- MATLAB
- Makefile
- Max
- NSIS
- Nunjucks
- Nushell
- OCaml
- Pascal
- Perl
- PowerShell
- Python
- QuickBASIC
- Reason
- Ruby
- Rust
- SCSS
- Scheme
- Shell
- SuperCollider
- TeX
- Tree-sitter Query
- TypeScript
- UnrealScript
- Vim Script
- Visual Basic .NET
- Zig
A source port of the Alone in the Dark trilogy and Jack in the Dark for modern PCs (Windows and Linux): fixes, HD options and its own launcher. Built on FITD by yaz0r, with parts of Re-Haunted
Static recompilation of The Even More Incredible Machine (1993, Dynamix), a Win16 NE game. Reconnaissance stage. Built on pcrecomp. Bring your own copy; no game files included.
Static recompilation of SimAnt (Maxis, 1991) for Windows, from its Win16 NE binary to native C, on pcrecomp
OpenZ: the faithful open-source 3D fan remake of Z (The Bitmap Brothers, 1996) for its 30th anniversary. Free, never sold, 100% original assets.
Open-source re-implementation of Pharaoh + Cleopatra (Impressions Games, 2000) in C: same game logic, original saves, needs the original game files
Dungeon Keeper II partial recompilation with bug fixes
The definitive version of Typing of the Dead, in English and with various new features.
Ivanprestef2 / Monado-FIX-Portable
Forked from vinitaison/MonadoXenoblade Chronicles Definitive Edition Recompilacion Estatica con Mejoras. / Xenoblade Chronicles Definitive Edition Static Compilation with Enhancements
Magic Carpet 1/Hidden Worlds/2 from-scratch engine port
Diablo II 1.14d recovered as C++ source that builds. Not a reimplementation: the shipped Game.exe, function by function.
Open-source reimplementation of Master of Orion II: Battle at Antares (1996): plays like the original, with network play and an online lobby. Needs your own copy of the game.
GTA V (Xbox 360, TU27) static recompilation with ReXGlue
SWOTL Enhanced enables you to use your own files to play the 1991 MS-DOS game Secret Weapons of the Luftwaffe on Windows.
Matching decompilation of Ultimate Spider-Man (Nintendo DS, AUSF). No game assets included.
Static recompilation of Xenoblade Chronicles X : Definitive Edition to native Windows x86-64, with a Vulkan renderer. Game files not included.
A native, cross-platform reconstruction of Sid Meier's Alpha Centauri
Gran Turismo 3 A-Spec engine reimplementation for modern platforms (bring your own disc)
A native Windows and Linux port of Grand Theft Auto: Vice City Stories (PS2, USA, SLUS-21590), made by recompiling the game's PS2 executable into C++
Native PC port of Cartoon Network Racing (PlayStation 2, USA and Europe) via static recompilation, with the TRG launcher: 16:9, up to 4K, up to 165 FPS. Bring your own disc.
Play The Return of the King (PC and Xbox) and The Two Towers (Xbox) on a modern PC
A Fan Remake of the Original PlayStation Classic "007: The World is Not Enough"
X-Men Legends original Xbox to Windows recompilation feasibility project targeting Direct3D 8
An unofficial original Xbox version PC port of 007: Nightfire via static recompilation.
Static recompilation of The Legend of Zelda: Tears of the Kingdom to native Windows and Linux x86-64, with a Vulkan renderer. Game files not included.
Unofficial native PC port of God of War (2005, PS2) for Windows, with experimental Linux support. Statically recompiled to C++, not an emulator. OpenGL renderer, launcher, cheat menu, widescreen, 6…