Godot addon for Blazium Games, a game publishing platform operated by Divine Games, Inc. It signs in, then uses that session for lobbies and peer connections. It also covers Steam sign-in, bug reports, ownership, achievements, stats, events, presence, patch notices, item transfer, and server progress. It does not ship the native library.
Download blazium_games-<version>.zip from Releases, or copy addons/blazium_games from this repository. Enable the plugin and set the project setting blazium/game/game_uid to the project id.
server_progress is the only call that uses await. Every other call returns through a signal. record_standard_events posts six launch events in one request with zero times. It is not a hook for each of those moments. socket_item, unsocket_item, set_item_stats, and use_item fail on a player session.
The long guide is Engines.
- Docs: docs.blazium.games and the map llms.txt
- Support: blazium-games/support. Status: status.blazium.games
A push to master publishes blazium_games-<version>.zip containing addons/blazium_games and LICENSE. The addon talks to Blazium over HTTP. It does not load blazium_api64.dll or libblazium_api.so.
Licensed under the MIT License — see LICENSE.