Highlights
- Pro
Stars
๐พ A collection of classic-style UI components for iOS
Utitilty program that aims to sync your steps of the wii fit meter to your 3DS
A light weight game engine for the Apple Ecosystem acting as an abstraction layer for SceneKit and RealityKit. Carthage will be available for macOS and iOS.
๐ฅ Picture-in-picture style preview for both 2D and 3D cameras
Windowing system implemented in SwiftUI and Swift
A redesigned menu for Gmail iOS app, implemented using SwiftUI
SwiftUI Menu but not only button. You can create custom Menu.
This swiftUI Demo is very simple & easy to understand. This swiftUI demo includes On-boarding screens, login screen, forgot password screen, sign up screen, home & logout.
AudioLDM: Generate speech, sound effects, music and beyond, with text.
Stable Diffusion with Core ML on Apple Silicon
Text-to-3D & Image-to-3D & Mesh Exportation with NeRF + Diffusion.
Source code for Toon Water Shader tutorial for Unity. Renders and animates toon-style waves from a noise texture and generates shoreline foam based off the depth buffer.
My submission for the Ludum Dare 45 competition
Replacement for Apple's Reachability re-written in Swift with closures
Swift 4 Implementation of Ray Tracing in One Weekend by Peter Shirley
Easy way to create Unity piano with a great piano sound
A genetic algorithm toy project for drawing
A character focused Toon Shader for Unity using Shader Graph.
Swift Confetti View ! Who doesn't like confetti? ๐๐
โ๏ธ Tiny modular pieces utilizing the power of Scriptable Objects
Sample project for Game Architecture with Scriptable Objects from Unite Austin 2017
Declarative way to describe a Core Data model in code.