I am
- Programming in Javascript/TypeScript with React/Remix/Next, Node, GraphQL and other fancy tech in fashion
- Occasionally enjoying Rust
- Configuring and reconfiguring whatever one can configure (webpack, github actions, circle, razzle, give me more)
- Writing Node.js servers with PostgreSQL purely for enjoyment, fullstack is underpaid
- Exploring WebGL with Three.js, Rapier, GLSL
- Never finishing games on Unity, your wallet is safe
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[R3F + Rapier + Node] - Multiplayer game mechanics with server side physics Repo (...in progress, long forgotten)
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[THREE.JS + Cannon] A helicopter controller with physics Repo | Live Demo
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[THREE.JS] A third person controller with modern camera. Repo | Live Demo | Article
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[THREE.JS] A simple spinning galaxy made with particle sytem with a mesmorizing piano nocurne by Chopin. Repo | Live Demo
Masterfully avoiding working on :
Memo The Quantum Terminals
Procedurally generated 2D memory puzzle game. (Currently rebuilding, or not.)
🔮 Shardworld (2D Story rich platformer) with Unity Engine (paused, or rather cancelled)
⚗️ Emerald Shop (2D Story driven Alchemy Simulator) with Unity Engine (paused, or rather cancelled, I am just burned out, bro)
⚙️ Neuronopolis (3D Multiplayer hacking competitive game) (paused, or, well you got it)