8000 Add missing methods · Issue #221 · mini2Dx/mini2Dx · GitHub
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Add missing methods #221

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@ViscousVortex
  • shader methods begin, setUniformi, end
  • shader constructor that takes multiple arguments
  • Mdx equivalent for Gdx.gl.glActiveTexture
  • PS4GamePad.addListener with order parameter
  • XboxGamePad.addListener with order parameter
  • GamePadMapping Interface that lists methods for listeners.
  • AssetManager.getProgress
  • Texture methods setFilter
  • Texture methods bind

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  1. added 2 commits that reference this issue on Sep 6, 2019
  2. tomcashman commented on Sep 6, 2019

    @tomcashman
    Contributor
    • Texture setFilter is now set via Graphics class due to how MonoGame works
    • Shader constructor now takes a single argument due to HLSL. On GLSL platforms, it will search for ARG.frag.glsl and ARG.vert.glsl. On MonoGame it will search for the content resource.
  3. added 2 commits that reference this issue on Sep 7, 2019
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