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    The "iOS Development Bridge" or idb, is a command line interface for automating iOS Simulators and Devices. It has three main principles:

    • Remote Automation: idb is composed of a "companion" that runs on macOS and a python client that can run anywhere. This enables scenarios such as a "Device Lab" within a Data Center or fanning out shards of test executions to a large pool of iOS Simulators.
    • Simple Primitives: idb exposes granular commands so that sophisticated workflows can be sequenced on top of them. This means you can use idb from an IDE or build an automated testing scenario that isn't feasible with default tooling. All of these primitives aim to be consistent across iOS versions and between iOS Simulators and iOS Devices. All the primitives are exposed over a cli, so that it's easy to use for both humans and automation.
    • Exposing missing functionality: Xcode has a number of features that aren't available outside its user interface. idb leverages many of Private Frameworks that are used by Xcode, so that these features can be in GUI-less automated scenarios.

    idb is built on top of the FBSimulatorControl and FBDeviceControl macOS Frameworks, contained within this repository. These Frameworks can be used independently of idb, however idb is likely to provide the simplest install and the most sensible defaults for most users.

    idb is nearly a pure Swift codebase: the companion and the Frameworks are written in Swift, apart from the XCTest DTX layer in FBXCTestCore. The architecture documentation describes where the migration stands.

    A talk from F8 2019 covers the original motivation for idb; a recording is available here.

    Quick Start

    idb is made up of 2 major components, both of which are installed by a single brew formula.

    idb companion

    Each target (simulator/device) will have a companion process attached allowing idb to communicate remotely.

    The idb companion can be installed via brew or built from source

    brew tap meta/fb
    brew trust meta/fb
    brew install meta/fb/idb
    

    Current Homebrew refuses formulae from a tap you have not trusted, along with the dependencies they pull in from it. If you tapped facebook/fb before GitHub renamed the facebook organization to meta, run brew update instead of brew tap meta/fb: Homebrew moves the tap to meta/fb but drops its trust, so brew trust meta/fb is still needed.

    Note: Instructions on how to install brew can be found here

    To install the CI build of any commit or pull request, run ./homebrew.py from a checkout; see Installing a specific build.

    idb client

    A cli tool and python client is provided to interact with idb.

    It is installed alongside the companion by the brew formula above. It can also be installed separately via pip (releases publish to PyPI):

    pip3 install fb-idb
    

    Note: The idb client requires python 3.10 or greater to be installed.

    Please refer to fbidb.io for detailed installation instructions and a guided tour of idb.

    Once installed, just run the list-targets command which will show you all the simulators installed on your system:

    $ idb list-targets
    ...
    iPhone 16 | 569C0F94-5D53-40D2-AF8F-F4AA5BAA7D5E | Shutdown | simulator | iOS 26.0 | arm64 | No Companion Connected
    iPhone 17 | 2A1C6A5A-0C67-46FD-B3F5-3CB42FFB38B5 | Shutdown | simulator | iOS 26.0 | arm64 | No Companion Connected
    iPhone 17 Pro | D3CF178F-EF61-4CD3-BB3B-F5ECAD246310 | Shutdown | simulator | iOS 26.0 | arm64 | No Companion Connected
    iPhone Air | 74064851-4B98-473A-8110-225202BB86F6 | Shutdown | simulator | iOS 26.0 | arm64 | No Companion Connected
    ...
    

    list-apps will show you all the apps installed in a simulator:

    $ idb list-apps --udid 74064851-4B98-473A-8110-225202BB86F6
    com.apple.Maps | Maps | system | arm64 | Not running | Not Debuggable
    com.apple.MobileSMS | MobileSMS | system | arm64 | Not running | Not Debuggable
    com.apple.mobileslideshow | MobileSlideShow | system | arm64 | Not running | Not Debuggable
    com.apple.mobilesafari | MobileSafari | system | arm64 | Not running | Not Debuggable
    

    launch will launch an application:

    $ idb launch com.apple.mobilesafari
    

    Head over to the main documentation for more details on what you can do with idb and the full list of commands. There are also instructions on how to make changes to idb including building it from source.

    Building from Source

    Prerequisites

    • macOS 15+ with Xcode 26.0+
    • XcodeGen: brew install xcodegen
    • For idb_companion: the protobuf compiler
      brew install protobuf
      
      (build.sh builds both Swift codegen plugins itself — protoc-gen-swift and protoc-gen-grpc-swift-2 — using the versions and revisions in Package.resolved, so the generated code matches the runtime it is generated against.)

    Building

    # Build everything and assemble the runnable distribution
    ./build.sh build
    
    # Or build a subset: libraries, shims, idb_companion, or a specific library
    ./build.sh build libraries
    ./build.sh build library-package   # the libraries as consumers take them; see FBSimulatorControl/README.md
    ./build.sh build idb_companion
    ./build.sh build FBControlCore
    
    # All options
    ./build.sh help

    The build writes individual products under Build/Products, with macOS products under Build/Products/Release and simulator products under platform-specific Release-* directories. The framework targets are static libraries linked into the executables, so they are not copied into the runtime distribution. A full ./build.sh build assembles the self-contained distribution at Build/Distribution:

    Build/Distribution/
      idb_companion              # the companion executable
      idb-repl                   # the REPL client
      sim-video                  # the simulator video recorder
      *.bundle                   # SwiftPM resource bundles, when present
      Resources/
        Swift/                   # Swift back-deployment libraries
        libShimulator-iOS.dylib  # the shim injected into simulator processes, the REPL included
        libShimulator-macOS.dylib
        libReplIDB-iOS.dylib     # the IDB API idb-repl injects alongside it
        libReplIDB-macOS.dylib
        SimulatorFrameworkBridge-iOS
        SimulatorFrameworkBridge-tvOS
        SimulatorFrameworkBridge-watchOS
        ReplHost.app
        IDBAPI.swiftinterface
    

    The executables resolve their bundled runtime dependencies relative to their own location. Keep Build/Distribution together when copying or relocating it.

    Running Tests

    # Run all tests
    ./build.sh test
    
    # Test a specific framework
    ./build.sh test FBSimulatorControl

    Regenerating Xcode Projects

    The Xcode project files are generated from project.yml using XcodeGen. To regenerate without building:

    ./build.sh generate

    Documentation

    Find the full documentation for this project at fbidb.io

    We also have a public Discord Server that you can join

    Contributing

    We've released idb because it's a big part of how we scale iOS automation at Facebook. We hope that others will be able to benefit from the project where they may have needs that aren't currently serviced by the standard Xcode toolchain.

    Code of Conduct

    Facebook has adopted a Code of Conduct that we expect project participants to adhere to. Please read the full text so that you can understand what actions will and will not be tolerated.

    Contributing Guide

    Read our contributing guide to learn about our development process.

    License

    idb is MIT-licensed.

    Updating Swift dependencies

    Package.resolved is the shared lock for the runtime and both Swift codegen plugins. Keep the exact versions in Package.swift and Companion/project.yml in agreement with it. build.sh stages the lock in the generated Xcode workspace and disables automatic package resolution. It checks the resolved versions, revisions, and repositories after both plugin and Xcode builds.

    Codegen uses an incremental SwiftPM build in Build/Codegen. Each build validates the lock even when cached plugin binaries exist, and regenerates the protocol sources before XcodeGen expands their source globs. A dependency bump therefore cannot silently reuse older generated sources.

    Run bash tests/build-test.sh "$PWD" and python3 -m unittest CI.dependency_lock_tests from this directory to check the dependency guards without an Apple toolchain. GitHub CI runs both.

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    idb is a flexible command line interface for automating iOS simulators and devices

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