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RoyTheunissen/README.md

Solo developer working on my first independent game ODINSPRING.

I also post VFX and free tools/utilities/tutorials.

Smoke and Dust VFX 30 FPS (Optimized)

I use these tools a lot
unity autodesk houdini adobephotoshop adobeaftereffects csharp

And I post about it here
globe youtube bluesky tiktok linkedin twitter medium

Roy Theunissen Holding Ltd. does not officially recognize the new Twitter logo for violations against branding and good taste


👨‍💻 My projects can be seen at roytheunissen.com
📫 You can reach me at roy.theunissen@live.nl

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  1. Asset-Palette Asset-Palette Public

    Allows you to quickly organize assets for certain workflows, such as organizing prefabs for level design.

    C# 120 11

  2. Value-Graphing Value-Graphing Public

    Useful system for visualizing continuously changing data with graphs.

    C# 44 3

  3. Scene-View-Picker Scene-View-Picker Public

    Unity extension that lets you assign any Object field by choosing it from the scene view.

    C# 63 9

  4. GPU-Spline-Deformation GPU-Spline-Deformation Public

    Baking spline deformation to a texture then applying it to a mesh via a shader.

    C# 125 15

  5. Create-Script-Dialog Create-Script-Dialog Public

    An improved/expanded version of Unity's Create Script Dialog that supports namespaces.

    C# 26 2

  6. FMOD-Syntax FMOD-Syntax Public

    Generates code to allow invoking FMOD events with a strongly-typed syntax.

    C# 27 1