8000 add --norandom to client to disable shot randomization by thewavelength · Pull Request #100 · PhilippvK/playforia-minigolf · GitHub
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add --norandom to client to disable shot randomization - #100

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PhilippvK merged 1 commit into
PhilippvK:masterfrom
thewavelength:master
Mar 6, 2022
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PhilippvK merged 1 commit into
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thewavelength:master

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@thewavelength
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This change allows the client to pass -n (--norandom) to the launcher to disable any shot randomization.
In our group of players we consider this "pro mode" as luck is being removed from the equation.

This change allows the client to pass -n (--norandom) to the launcher to disable any shot randomization.
In our group of players we consider this "pro mode" as luck is being removed from the equation.
@PhilippvK
PhilippvK requested review from PhilippvK and pehala March 6, 2022 03:09
@PhilippvK PhilippvK self-assigned this Mar 6, 2022
@PhilippvK
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@thewavelength Thank you for your contribution.
I gave it a try and it looks fine. I really don't like that this stuff (like aimbot etc.) is managed on the client-side, but that's how the game was designed...

On the long term I would strive for the following:

  • Use a config file for such settings instead of command line flags
  • communicate these options with the server to detect which features are enabled on the client

However both points are out of scope for the near future.

@PhilippvK
PhilippvK commented Mar 6, 2022 •
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I will likely merge this in the next few days unless @pehala has something against it.

@thewavelength
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I also had a quick look in the source and maybe it can be hacked into the basicinfo message which comes from the server.

@PhilippvK
PhilippvK merged commit 1dc921b into PhilippvK:master Mar 6, 2022
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