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JTRP : Unity HDRP ToonShading Render Pipeline (Preview)
A package which adds the ability to add metadata to assets in Unity
UniNetty project - a port of DotNetty, an event-driven asynchronous network application framework
DotFastLZ - a port of FastLZ, Small and portable byte-aligned LZ77 compression for .NET, C#, Unity3D
⚡An Easy-to-Use and Optimized compression library for .NET that unified several compression algorithms including LZ4, Snappy, Zstd, LZMA, Brotli, GZip, ZLib, and Deflate. This library aids in Impro…
A lightweight distributed game server framework developed based on Go language.
Modern reactive programming library for Unity (inspired by MobX js)
Additional tools for Visual Effect Artists
Automate Addressing, Labeling, and Version Control for Unity's Addressable Asset System.
The goal of this project is to unlock latest C# features in Unity
High-performance, allocation-free tween library for Unity. Create animations, delays, and sequences in one line of code.
Worlds 1st Dynamic Windshield Wiper Water FX for Unity Game Engine
Public release of the Unity Royale project. All of the assets are redistributable.
🌟 A Scriptable Render Pipeline (SRP) featuring modern high-fidelity rendering techniques.
【ConfigAuto】Unity编辑器下通过配置匿名类,自动生成C#类并填充数据,省去序列化和反序列化的消耗。以前是不能热更,不往这方面想,能热更了为啥lua能当配置表C#就不行
Unity plugin which resolves Android & iOS dependencies and performs version management
Tool to export Unity sprite sheet slices as individual images
Gameplay-Ability-System For Unity
FlowEnt is a library set to change the paradigm on how scripting animations work, and how a developer interacts with them, by separating the tweening options from the motions of the animation.
整合HybridCLR+YooAsset+UniTask工程
Tools, custom attributes, drawers, hierarchy overlay, and other extensions for the Unity Editor.
Speeding up your Inspector workflow in Unity 3D
A introduction into creating shaders for Unity
Zero Allocation Text/Structured Logger for .NET with StringInterpolation and Source Generator, built on top of a Microsoft.Extensions.Logging.
The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono
C # Game Framework, but not limited to games. Can be used for non game business development