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Open-source game server orchestration framework based on Kubernetes

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InnitGG/singularity

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singularity

A framework for running game servers on top of Kubernetes. This project is heavily inspired by Agones. Singularity is licensed under GNU AGPLv3.

Note: this project is heavily W.I.P and is not ready for production.

Operator

Operator is the main component of singularity. It is responsible for reconciling CRDs within the cluster.

CRDs

  • Fleet manages multiple game servers (technically GameServerSets) by using the specified GameServer template. The fleet is responsible for rolling out updates. This can be compared to a Deployment.
  • GameServerSet contains multiple GameServers. This can be compared with a ReplicaSet.
  • GameServer manages a single game server (technically Pod). A GameServer may contain multiple GameServerInstances.
  • GameServerInstance is owned by a GameServer and is the smallest "unit" within singularity. This can be used to host multiple games within the same Pod at once.

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