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Showing results

Simple Open-source Ray Tracer

C++ 869 60 Updated Jul 4, 2024

Source code for "Progressive Denoising of Monte Carlo Rendered Images".

Shell 55 5 Updated Jun 15, 2022

Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Rende…

GLSL 1,912 177 Updated Sep 30, 2024

All documents related to my master thesis

TeX 57 4 Updated Oct 24, 2023

A MIT-licensed, deployable starter kit for building and customizing your own version of AI town - a virtual town where AI characters live, chat and socialize.

TypeScript 7,401 678 Updated Sep 9, 2024

Real-time physical light transport (PLT) framework

C++ 198 15 Updated Mar 30, 2023

A Gradio web UI for Large Language Models.

Python 39,802 5,222 Updated Sep 29, 2024

Streamline Integration Framework

C 384 82 Updated Sep 5, 2024

Implementation of Dreambooth (https://arxiv.org/abs/2208.12242) with Stable Diffusion

Jupyter Notebook 7,572 791 Updated Dec 8, 2022

Code sample accompanying the article "Crash Course in BRDF Implementation"

C++ 314 14 Updated Aug 24, 2023

The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.

C# 4,077 393 Updated Sep 25, 2024

C++ implementation of "Stochastic Generation of (t,s) Sample Sequences", by Helmer, Christensen, and Kensler (2021)

C++ 56 3 Updated Dec 14, 2023

Supplemental code accompanying Ray Tracing Gems II, Chapter 14: The Reference Path Tracer

C++ 194 10 Updated Jul 21, 2021

Noise generator utility.

Lua 94 1 Updated Apr 27, 2021

Rendering Point Clouds with Compute Shaders

C++ 674 51 Updated Feb 2, 2023

High-performance moving least squares material point method (MLS-MPM) solver. (ACM Transactions on Graphics, SIGGRAPH 2018)

C++ 2,356 315 Updated Feb 23, 2022

Ray tracing examples and tutorials using VK_KHR_ray_tracing

C++ 1,365 143 Updated Sep 17, 2024

Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics

C++ 2,807 205 Updated Feb 21, 2024

A beginner-friendly Vulkan path tracing tutorial in under 300 lines of C++.

C++ 1,107 61 Updated Sep 30, 2024

Recovers passwords from pixelized screenshots

Python 25,872 3,166 Updated Aug 19, 2024

FidelityFX Denoiser

C 142 21 Updated Oct 25, 2022

Circle C++ shaders

C++ 479 16 Updated Mar 9, 2022

Authors' implementation of the article "Simulation, Modeling, and Authoring of Glaciers", SIGGRAPH Asia 2020

C++ 37 6 Updated Feb 16, 2023

Fluid simulation engine for computer graphics applications

C++ 1,874 263 Updated Dec 24, 2023

🤖🖌️ Generate photo-realistic textures based on source images or (soon) PBR materials. Remix, remake, mashup! Useful if you want to create variations on a theme or elaborate on an existing texture.

Python 703 32 Updated Apr 9, 2023

LuxCore source repository

C++ 1,154 145 Updated Jun 5, 2024

A C++ library that directly reads Photoshop PSD files.

C++ 614 79 Updated Oct 18, 2023

Mitsuba 2: A Retargetable Forward and Inverse Renderer

C++ 2,046 267 Updated Aug 22, 2022
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