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Releases: Brawmario/libsm64-godot

v1.4.0

15 Nov 02:22
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DEPRECATED: SM64Audio singleton. Use SM64AudioStreamPlayer node instead.

Added: SM64AudioStreamPlayer: Extends AudioStreamPlayer; plays the audio generated by libsm64; add this node to the scene and call the play() method after calling SM64Global.init().

v1.3.1

08 Nov 20:11
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macOS support (experimental)

v1.3.0

19 Sep 17:12
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Update libsm64 to latest master
Update godot demo project to 4.3

v1.2.1

10 Jan 00:39
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Fix surface object rotation order (thanks TwilightPB for the fix!)

v1.2.0

06 Jan 21:41
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Add option to disable interpolation.

Reset interpolation when teleporting or when changing SM64Mario's angle.

v1.1.0

01 Dec 02:16
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Update to Godot 4.2

v1.0.3

21 Nov 23:42
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Add more documentation to gd scripts.
Replaced the Bob-omb Battlefield recreation with a SM64 collision accurate, textureless version of the level.
Internal improvements.

v1.0.2

07 Jul 02:43
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Updated project for Godot 4.1

v1.0.1

20 Mar 22:29
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Update to latest libsm64

v1.0.0

02 Mar 00:14
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Finally, Godot 4 stable released! This marks my first stable release too.