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Echo VR Bhaptic Mod Library

This is a library based on event emiter/receiver that you can use to sync echo arena with bhaptics products

Requirements

  • ws
  • node-fetch

Supported Platforms

  • Windows
  • Linux (using ipfinder mock)

Install

npm i --save echomodlib

Methods

TactPlayer(tact, ipFinder, configLoader, sendEvent, listenEvent) Init the module, you can use custom mock. Check structure here: (https://github.com/NotBlue-Dev/EchoVR-Lib/tree/main/src). This is a basic code to init and start the backend (this should be in your main.js/app.js)

Arguments

  • tact - Module

TactJs Adapter (Connection side)

  • ipFinder - Module

Ip finder for the quest (resolve promise)

  • configLoader - Module

Loader for default and config.json

  • sendEvent - Function

your event emitter function with (channel,args) as options

  • listenEvent - Module

your event listener function with (channel,args) as options

Important To start checking for bhaptic players after your TactPlayer is defined YourTactPlayer.launch()

Examples

const EchoLib = require('echomodlib')
const events = require('events');
const eventEmitter = new events.EventEmitter();

const sendEvent = (channel, args) => {
    eventEmitter.emit(channel, args);
}

const listenEvent = (channel, callable) => {
    eventEmitter.on(channel, callable);
}

const player = new EchoLib.TactPlayer(
    new EchoLib.BHapticsTactJsAdapter(),
    new EchoLib.IpFinder(),
    new EchoLib.ConfigLoader(__dirname),
    sendEvent,
    listenEvent
)

player.launch()

Events Listener

Here are all the events you can listen on

tact-device-fileLoaded

When all the .tact files are loaded this event is triggered

Arguments

  • none

Examples

eventEmitter.on('tact-device-fileLoaded',  () => {
    //Your code
});

tact-device-connecting

On connecting to the bhaptics player

Arguments

  • none

Examples

eventEmitter.on('tact-device-connecting',  () => {
    //Your code
});

tact-device-connected

When the lib is connected to bhaptics player

Arguments

  • none

Examples

eventEmitter.on('tact-device-connected',  () => {
    //Your code
});

tact-device-disconnected

When the lib is disconnected from bhaptics player

Arguments

  • message

Examples

eventEmitter.on('tact-device-disconnected',  (args) => {
    //Your code
});

game-ip-defined

When the ip is found (manual or scanning)

Arguments

  • definedIp

The ip defined

Examples

eventEmitter.on('game-ip-defined',  (args) => {
    //Your code
});

game-ip-bad-defined

When the ip is not found or invalid

Arguments

  • definedIp

The ip defined

Examples

eventEmitter.on('game-ip-bad-defined',  (args) => {
    //Your code
});

config-save-failed

When config saving fail

Arguments

  • none

Examples

eventEmitter.on('config-save-failed',  () => {
    //Your code
});

config-save-success

When config saving succed

Arguments

  • none

Examples

eventEmitter.on('config-save-success',  () => {
    //Your code
});

find-ip-canceled

When ip finder is canceled by user

Arguments

  • none

Examples

eventEmitter.on('find-ip-canceled',  () => {
    //Your code
});

find-ip-timeout

When ip finder is resolve promise with timeout (no ip found)

Arguments

  • none

Examples

eventEmitter.on('find-ip-timeout',  () => {
    //Your code
});

find-ip-failed

When ip finder can't find ip

Arguments

  • err

Error returned

Examples

eventEmitter.on('find-ip-failed',  (args) => {
    //Your code
});

settings-updated

Update of intensity or if disable/enable (Triggered by event emiter get-settings)

Arguments

  • effects

Return an object of effects (intensity and status)

Examples

eventEmitter.on('settings-updated',  (args) => {
    //Your code
});

data-updated

Triggered by event emiter get-data

Arguments

  • statusIp

Return IP

  • statusIpValid

Return if the ip is valid (false if not)

  • statusHaptic

State of bhaptics player

  • logs

return array with all logs

Examples

eventEmitter.on('data-updated',  (args) => {
    //Your code
});

Events Emiter

Here are all the events you can trigger

find-ip

Scan for ip and return event if error is triggered, else it define game ip

Arguments

  • device

Device type Quest or PC

Examples

eventEmitter.emit('find-ip', "Quest")

define-ip

Manually define ip (automatically triggered if ip is found by find-ip)

Arguments

  • ip

Ip you want to set

Examples

eventEmitter.emit('define-ip', "192.168.1.53")

save-config

Write Data to config file (config failed/success will automatically be emit after)

Arguments

  • none

Examples

eventEmitter.emit('save-config', () => {
    //Your code
})

change-setting

It need to be call on each settings change like status or intensity, this will set effect settings to api.js

Arguments

  • effect

Name of your effect

  • status

it will enable or disable the effect (enable or disable)

Examples

eventEmitter.emit('change-setting', {
        effect: names,
        status,
    })

play-effect

Play effect on bhaptics products

Arguments

  • effect

Name of the effect you want to play

Examples

eventEmitter.emit('play-effect', {
        effect: names,
    })

default-settings

Reset settings by default (config.json content will be replaced by default.json content)

Arguments

  • none

Examples

eventEmitter.emit('default-settings', () => {
    //Your code
})

get-settings

This will update the config object for api.js

Arguments

  • none

Examples

eventEmitter.emit('get-settings', () => {
    //Your code
})

get-data

This will update objects for api.js, (StatusIP, Is ip valid, status of bhaptic player, logs array) Required when you load your renderer (For example if you go from settings to your main, get-data need to be emit by your main)

Arguments

  • none

Examples

eventEmitter.emit('get-data', () => {
    //Your code
})

log

If you want to make a box with logs, you need to send log through this event (so the backend save them in an array)

Arguments

  • loggingMessage

A string of the message you want to log

Examples

eventEmitter.emit('log', loggingMessage)

startRequest

The request is automatically started when ip is found and bhaptic player is running, but you can run it manually with this event

Arguments

  • none

Examples

eventEmitter.emit('startRequest', () => {
    //Your code
})

stopRequest

You can "stop" request (this will just stop interaction and effects)

Arguments

  • none

Examples

eventEmitter.emit('stopRequest', () => {
    //Your code
})

License

MIT

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