8000 [STANDALONE]: Fix const variable reassignment compilation error. by bdunahu · Pull Request #1011 · NBlood/NBlood · GitHub
[go: up one dir, main page]

Skip to content

[STANDALONE]: Fix const variable reassignment compilation error. - #1011

Open
bdunahu wants to merge 1 commit into
NBlood:masterfrom
bdunahu:fix-standalone
Open

bdunahu wants to merge 1 commit into
NBlood:masterfrom
bdunahu:fix-standalone

Conversation

@bdunahu
@bdunahu bdunahu commented Sep 27, 2026
Copy link
Copy Markdown

This variable is declared as const, but assigned in source/blood/src/blood.cpp. Leads to compilation error with STANDALONE=1.

Hi! I don't actually know what the standalone version is.

This variable is declared as const, but assigned in
`source/blood/src/blood.cpp`. Leads to compilation error with `STANDALONE=1`.
@Hendricks266
Hendricks266 commented Sep 27, 2026 •
Copy link
Copy Markdown
Member

Your fix is wrong. There is no reason to edit engine files for this. Fixing the compilation failure would involve the game code.

If you don't know what EDUKE32_STANDALONE is, why would you touch it?

At present it has nothing to do with Blood. It has to do with building an executable suitable for commercial releases such as Ion Fury.

@bdunahu
bdunahu commented Sep 28, 2026
Copy link
Copy Markdown
Author

hi! I didn't look very deeply into it, since I was just testing different compilation options. Figured proposing something is at least as useful as a bug report

should there be a check to only assign the variable if standalone is off?

@bdunahu
bdunahu commented Sep 28, 2026
Copy link
Copy Markdown
Author

or, are you saying the option shouldn't ever be used and isn't expected to work? you can close in that case

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants

0