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Owner direction: no arbitrary output caps on the models. LLMs don't count their own output tokens, and cheap models are the cost control. Every NPC agent call sent agent.maxTokens (default 800, the column default for existing agents) as max_tokens, so agent replies could be truncated.
Changes
invokeAgent: no maxTokens is sent unless the agent has an explicit budgetTokens; then the remaining budget bounds the call. budgetTokens defaults to null (no budget).
The stored maxTokens field is left in the schema for compatibility but no longer limits calls.
Verification
npx vitest run tests/agent: 187 passed, 1 skipped. New tests check that no output cap is sent without a budget, and that an explicit budget still bounds the call.
Every agent call sent agent.maxTokens (default 800) as max_tokens, so
NPC replies could be cut off mid-thought. Calls now send no output cap;
only an explicit per-agent budgetTokens (null by default) bounds a call.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Reviewing files that changed from the base of the PR and between 0f53cda and 7ba7bfd.
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src/agent/runtime/invoke.ts
tests/agent/runtime/invoke.test.ts
Walkthrough
invokeAgent no longer uses agent.maxTokens as the provider completion limit. It passes the nonnegative remaining token budget when a budget is configured, and omits the limit otherwise.
Changes: Provider output-token limits
Layer / File(s)
Summary
Set provider completion limits src/agent/runtime/invoke.ts, tests/agent/runtime/invoke.test.ts
The provider call uses the remaining budget when one is configured and omits maxTokens otherwise. Tests cover both cases.
Budgeted agent calls can incur charges for responses that are discarded. Reserve prompt tokens before setting the completion limit prior to merging.
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The title clearly and concisely describes the main change: removing the default maxTokens cap from NPC agent output.
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Actionable comments posted: 1
🪄 Fix comments: Fix CodeRabbit comments on this PR
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Inline comments:
Review comments at @src/agent/runtime/invoke.ts:
- Around line 224-225: Update completionBudget in invokeAgent to subtract the
prompt-token allowance from the remaining budget before setting the provider’s
completion limit. If no completion budget remains, return budget_exhausted
without calling the provider, and preserve the existing exact-budget exhaustion
classification.
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src/agent/runtime/invoke.ts
tests/agent/runtime/invoke.test.ts
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Addresses review on #111. A budget is charged prompt + completion, but
the completion limit used the whole remaining budget, so a call could
overspend and be discarded. The prompt estimate is now reserved first;
if nothing remains, the call returns budget_exhausted without calling
the provider. Agents without a budget (the default) stay uncapped.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Mnehmos
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to Mnehmos/rpg-mcp-live
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Oct 25, 2026
## Why
Owner direction: the model decides whether a move is state-changing and
grounds it with tool calls; the engine verifies. The harness should not
run a stop gate in front of it. `hasAuthoritativeActionIntent()` (a
regex over player text) drove three gates:
1. an injected "authoritative action routing" system hint,
2. `tool_choice: "required"` until a state-changing call was observed,
3. a **turn failure** ("returned prose without an authoritative RPG MCP
call…") if the model answered in prose after one correction.
## Changes
- Remove all three. Every completion uses `tool_choice: "auto"`, and a
prose reply stands.
- Kept: the rejected-tool repair pass. When the engine rejects a
state-changing call, the model gets one completion to repair it or
narrate the failure. That is verification, not a gate.
- Kept: the tool-palette seeding that uses the same regex only to
pre-load likely tools. The model can activate any tool itself.
- DM prompt: NPC agents are created without `maxTokens`/`budgetTokens`
and on `deepseek/deepseek-v4.1-flash-1017`. The engine-side cap is
removed in Mnehmos/mnehmos.rpg.mcp#111.
## Risk
- **Medium, DM loop (R1).** A model can now narrate a move without
committing it to the engine. Integrity relies on the model and the
system prompt's grounding rules rather than a harness gate.
## Acceptance criteria
- No completion is sent with `tool_choice: "required"`.
- A prose-only reply to an action is narrated, not failed.
- The DM prompt carries no NPC output-cap instruction.
## Verification
- `npx vitest run src/reference-engine-dm.test.ts
src/engine-dm-*.test.ts`: 76 passed. The forced-routing test is replaced
by "lets the model decide whether a move needs a tool call", the palette
test expects `auto`, and the prompt test checks the uncapped 1017 agent
instruction.
- `npx tsc --noEmit -p .`: clean.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
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Why
Owner direction: no arbitrary output caps on the models. LLMs don't count their own output tokens, and cheap models are the cost control. Every NPC agent call sent
agent.maxTokens(default 800, the column default for existing agents) asmax_tokens, so agent replies could be truncated.Changes
invokeAgent: nomaxTokensis sent unless the agent has an explicitbudgetTokens; then the remaining budget bounds the call.budgetTokensdefaults tonull(no budget).maxTokensfield is left in the schema for compatibility but no longer limits calls.Verification
npx vitest run tests/agent: 187 passed, 1 skipped. New tests check that no output cap is sent without a budget, and that an explicit budget still bounds the call.npx tsc --noEmit -p .: clean.🤖 Generated with Claude Code
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