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Production-ready Jump Point Search pathfinding in C# and native C/C++ with dynamic obstacles, lock-free shared caching, SIMD acceleration, Unity support, deterministic results, visualization, and b…
Deterministic fixed-point 2D collision detection for lockstep and rollback games, with bit-exact C# and C++ backends across desktop and mobile.
Roslyn analyzers for Unity game developers
Examples on how to create Roslyn Source Generators for Unity
InjectFix is a hot-fix solution library for Unity
🔴 🟡 🟢 Clash 分流规则 🟢 🟡 🔴 ,作为 blackmatrix7/ios_rule_script的补充规则。(Clash Routing Rules as a Supplement to blackmatrix7/ios_rule_script)
Mihomo Dashboard, The Official One, XD
SSR 去广告ACL规则/SS完整GFWList规则/Clash规则碎片,Telegram频道订阅地址
Plugin to write excel like spreadsheets in Joplin like a pro
Texture processing tools with support for Direct3D 10 and 11 formats.
KTX (Khronos Texture) Library and Tools
Jetpack Compose Android Color Picker 🎨
WebAssembly Micro Runtime (WAMR)
Empowering everyone to build reliable and efficient software.
WebAssembly (Wasm) Interpreter - An efficient, lightweight, and deterministic WebAssembly interpreter for embedded systems and plug-in runtimes.
Stitch is an experimental Wasm interpreter written in Rust that is designed to be very fast and lightweight.
A TypeScript-like language for WebAssembly.
Fast strong hash functions: SipHash/HighwayHash
mimalloc is a compact general purpose allocator with excellent performance.
A fast multi-producer, multi-consumer lock-free concurrent queue for C++11