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Supazuto/README.md

Hi, I'm First - Supazuto

IT Student · Game Developer · Product Builder

I build practical software, game prototypes, and digital products while learning how technology, design, and people work together.


About Me

  • Studying Information Technology at KMUTT
  • Interested in software engineering, game development, AI, and product design
  • Currently working with Unity, Roblox, Next.js, TypeScript, and C#
  • I turn ideas into small working prototypes, test their core interactions, and improve them one system at a time

What I'm Building

Farm Survival RTS

A friendly post-apocalyptic farming and strategy game where farming connects to exploration, crafting, animals, settlement development, and tactical gameplay.

Current development

  • Cozy farming prototype and core gameplay loop
  • Grid placement and building systems
  • Pet exploration and resource progression
  • Preparation for future RTS and multiplayer systems

MySIT

A student-life web application concept for SIT KMUTT.

The project explores how class schedules, curriculum information, university services, and student workflows could be presented through one clearer interface.

Roblox Experiments

Small gameplay systems, educational workshop projects, and anomaly-horror prototypes focused on rapid iteration and understandable code.

Tech Stack

Languages

TypeScript JavaScript C# Lua Python

Tools and Frameworks

Next.js React Unity Roblox Studio Firebase Git

Interests

Game Systems UI/UX AI-assisted Development Product Design Rapid Prototyping

How I Work

Understand the problem
→ Build the smallest useful version
→ Test the core interaction
→ Document what changed
→ Improve one system at a time

Selected Projects

Project Focus Status
Farm Survival RTS Farming, progression, strategy, and educational game design In development
MySIT Student dashboard and university workflow redesign Concept / prototype

Current Direction

I am currently improving my foundations in software architecture, game systems, interface design, and collaborative development.

My goal is not only to finish projects, but to understand why each system works and how it can be maintained or expanded.

Connect


Learning by building systems that are useful, understandable, and enjoyable.

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