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KeyboardEvent

Struct KeyboardEvent 

Source
pub struct KeyboardEvent {
    pub key: Key,
    pub state: KeyboardState,
}
Expand description

§Keyboard Event

KeyboardEvent is triggered whenever the KeyboardState changes.

  • key: The Key that triggered the event.

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§key: Key§state: KeyboardState

Trait Implementations§

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impl Clone for KeyboardEvent

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fn clone(&self) -> KeyboardEvent

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for KeyboardEvent

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Event for KeyboardEvent

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fn pass( self: Box<Self>, _ctx: &mut Context, children: &Vec<((f32, f32), (f32, f32))>, ) -> Vec<Option<Box<dyn Event>>>

Optionally return a clone to continue passing the event to children, or None to stop propagation. Can also modify the event before passing it on.
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impl PartialEq for KeyboardEvent

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fn eq(&self, other: &KeyboardEvent) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Eq for KeyboardEvent

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impl StructuralPartialEq for KeyboardEvent

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🔬This is a nightly-only experimental API. (clone_to_uninit)
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