Sega
Industry | video game industry |
---|---|
Di pilli ni | 3 Silimin gɔli June 1960 |
Yu'maŋli | SEGA Games Co., Ltd., 株式会社セガゲームス |
Tiŋa | Japan |
Sariya gbaŋ | kabushiki gaisha, holding company |
Laɣigu pilibu shee | Tokyo |
Ŋun su li n-nyɛ | Sega Sammy Holdings |
Parent organization | SEGA Group Corporation |
Di duzuɣu shee | Shinagawa-ku |
Derivative work | |
Significant event | Sega 2011 data breach |
Lahabaya dundɔŋ din mali dihitabili | https://www.sega.com |
Taarihi bachikpani dalinli | history of Sega |
ACM Classification Code ( 2012) | 10011237 |
Tɛmplet:Nihongo foot nyɛla Japanese multinational video game mini diɛma ka di tuma duzuɣu be Shinagawa, Tokyo.[1] Din lahi be tiŋgbani shɛŋa nyɛ, Sega of America mini Sega Europe ka di tuma duzuɣuri be Irvine, California, mini London gabaadaya. Di nyɛla din kpaŋsiri arcade games mini "home video games", saha ŋɔ Sega Games nyɛla din piligi tum yuuni 2020; bin din gbaai yuuni 2015 hali ni yuuni 2020 di daa na nyɛla Sega Games mini Sega Interactive Co., Ltd. Sega ka di zaa be Sega Sammy Holdings. Bin din gbaai yuuni 1983 hali ni yuuni 2001, Sega gba nyɛla din pa mali video game consoles.[2][3]
American daabia Martin Bromley mini Richard Stewart nyɛ ban daa piligi Sega Tɛmplet:Nihongo foot silimin gɔli June dabaa ata dali yuuni 1960. Saha bela nyaaŋa ka Service Games of Japan nim daa ti ba di tuma duzuɣu. Yuuni 1965, niriba pam daa baŋ li ka booni li Sega Enterprises, Ltd. Sega daa niŋ di tuuli coin-operated game, Periscope, yuuni 1966. Bɛ daa kuhi Sega zaŋ n-ti Gulf and Western Industries yuuni 1969. Sega daa piligi "video game consoles" niŋbu, ka daa piligi ni SG-1000 mini Master System amaa ka daa lee zaɣisi Nintendo Entertainment System. Yuuni 1984, Sega kpamba David Rosen mini Hayao Nakayama daa deei sɔŋsim din daa yina CSK Corporation.[4]
Yuuni 1988, Sega daa bahi Mega Drive (ka bɛ daa boli Genesis in North America). Mega Drive nyɛla din daa kpaɣiri kompateesa Japan. Yuuni 2001, Sega daa che "consoles" niŋbu ni di leeri third-party developer ka ban daa deei li nyɛ Sammy Corporation yuuni 2004. Tum yuun shɛŋa din gari maa, Sega nyɛla din mali anfaani. Sega Holdings Co. Ltd. nyɛla bɛn daa kpa shɛli yuuni 2015; bɛ daa taɣi Sega Corporation yuli Sega Games Co., Ltd. Yuuni 2020, bɛ daa laɣim Sega Games mini Sega Interactive zaɣayini ka boli Sega Corporation.[5]
Taarihi
[mali niŋ | mali mi di yibu sheena n-niŋ]1940–1982: Origins and arcade success
[mali niŋ | mali mi di yibu sheena n-niŋ]Silimin gɔli May yuuni 1940, American daabihi Martin Bromley, Irving Bromberg n-ti pahi James Humpert daa kpa la "Standard Games" Honolulu, Hawaii. Bɛ nia daa nyɛla bɛ ti coin-operated amusement machines ni slot machines zaŋ n-ti sooja nim ka bɛ mali shili gulli World War II dama bɛ nyɛla ban yɛn bɔri diɛma di puuni. Tɔbu ŋɔ nyaaŋa, ban daa kpa li ŋɔ daa kuhi "Standard Games" yuuni 1945 ka daa kpa "Service Games" yuuni1946.[6] Din daa niŋ ka US gomnanti ti o tiŋsi bidib'nima naai yuuni 1952, Bromley nyɛla ŋun daa tahi tun tumdiba Richard Stewart mini Ray LeMaire tiŋ yuli booni Tokyo ni bɛ ti kpa "Service Games" zaŋ n-ti Japan din yɛn che ka bɛ nya coin-operated slot machines n-ti US sooja nim ban be Japan.[7][8][9] Di yuuni nyaaŋa, niriba anu ban zaa daa nyɛ dabba nyɛla ban daa kpa "Service Games " Panama. Yuma ayopɔin zuɣu, di nyɛla din daa yɛligi kpɛ South Korea, Philippines n-ti pahi South Vietnam.[10] Yuli ŋɔ Sega nyɛla "Service Games" jia ŋmaabu( abbreviation),[11] bɛ daa tumi zaŋ li tum tuma yuuni 1954.[10] Pirinla vihigu shɛli US gomnanti ni daa niŋdi zaŋ chaŋ dabilim shɛli din nyɛ faa la zuɣu "Service Games" zaŋ n-ti Japan nyɛla bɛn daa kpihim shɛli silimin gɔli May biɛɣ'pihita ni yini dali yuuni 1960.[10] Silimin gɔli June dabaa ata dali,[12] Bromley nyɛla ŋun daa kompani nim ayi ni di lihiri o dabilim, Nihon Goraku Bussan mini Tɛmplet:Nihongo foot, kompani nim ayi ŋɔ n-daa da "Service Games" zaŋ n-ti Japan's nima zaa. Kikai Seizō nyɛla ŋun niŋdi o dabilim Sega, Inc. ka zaŋ o yaa zaa jandi "slot machines" malibu. Goraku Bussan ŋun niŋdi o dabilim Stewart sulinsini ka nyɛ Utamatic, Inc., nyɛla ŋun daa zaŋ o yaa jandi coin-operated machines tuma tumbu mini di zaŋ tahi yaɣa shɛŋa bal'leejukeboxes.[10][13][14] Kompani nim ŋɔ nyɛla bɛn daa laɣim shɛli yuuni 1964 ka daa boli Nihon Goraku Bussan.[10]
Lala saha ŋɔ, David Rosen ŋun daa nyɛ American wafficer be United States Air Force zaashee din be Japan nyɛla ŋun daa kpa photo booth dabilim tiŋ yuli booni Tokyo yuuni 1954.[7] Lala kompani ŋɔ daa lee Rosen Enterprises ka daa piligi coin-operated games zaŋ kpɛhi Japan yuuni 1957. Yuuni 1965, Nihon Goraku Bussan daa da Rosen Enterprises ni di lee Tɛmplet:Nihongo foot ka daa piigi Rosen CEO mini "managing director" ka Stewart mi daa nyɛ zuɣulan ka daa lahi piigi LeMaire mi "director of planning".[15] Di yaɣa shɛŋa nyɛ Rock-Ola jukeboxes, pinball games din nyɛ Williams ni daa kpa shɛli n-ti pahi gun games din nyɛ Midway Manufacturing.[16]
Lihimi m-pahi
[mali niŋ | mali mi di yibu sheena n-niŋ]Notes
[mali niŋ | mali mi di yibu sheena n-niŋ]- ↑ Voltaire buys Dupuits a company of dragoons, May 1762 by Jean Louis Delorme, Thursday, 27 May 1762 [voltfrVF1080449a1d] (2023-11).
- ↑ Heinrich, Robert (2015-10). Williams, Robert Franklin (26 February 1925–15 October 1996). American National Biography Online. Oxford University Press. Check date values in:
|date=
(help) - ↑ (1930) "蹄鐵工沿革調". Chuoujuikaizasshi 43 (11): 919–921. DOI:10.1292/jvms1888.43.919. ISSN 1883-9096.
- ↑ (2020-05-01) "Companion May 2020: full issue PDF". BSAVA Companion 2020 (5): 1–38. DOI:10.22233/20412495.0520.1. ISSN 2041-2487.
- ↑ Abe, Nobuhito (2020-09-13). "Effects of sequential winning vs. losing on subsequent gambling behavior: analysis of empirical data from casino baccarat players". International Gambling Studies 21 (1): 103–118. DOI:10.1080/14459795.2020.1817969. ISSN 1445-9795.
- ↑ Smith, Alexander (2019). They Create Worlds: The Story of the People and Companies That Shaped the Video Game Industry, Vol. I: 1971–1982. CRC Press. p. 105. ISBN 978-0-429-75261-2.
- ↑ 7.0 7.1 IGN Presents the History of SEGA (April 21, 2009).
- ↑ Plunkett, Luke (April 4, 2011). Meet the four Americans who built Sega. Kotaku.
- ↑ Sánchez-Crespo Dalmau, Daniel (2004). Core Techniques and Algorithms in Game Programming. New Riders. p. 3. ISBN 978-0-13-102009-2. Archived from the original on November 23, 2015. Retrieved August 2, 2015.
- ↑ 10.0 10.1 10.2 10.3 10.4 Horowitz, Ken (2018). The Sega Arcade Revolution, A History in 62 Games. McFarland & Company. pp. 3–6. ISBN 978-1-4766-3196-7.
- ↑ Kent, Steven L. (2001). The Ultimate History of Video Games: The Story Behind the Craze that Touched our Lives and Changed the World. Prima Publishing. p. 331. ISBN 978-0-7615-3643-7.
- ↑ Sammy Corporation and SEGA Corporation Announce Business Combination: SEGA SAMMY HOLDINGS INC.. Business Wire (May 19, 2004).
- ↑ "Sega and Utamatic Purchase Assets of Service Games". Billboard. Vol. 72 no. 34. September 5, 1960. p. 71.
- ↑ "Service Games Inc. Bought By Sega and Uta Matic". Cashbox. Vol. 21 no. 51. September 3, 1960. p. 52.
- ↑ Horowitz 2018, p. 7
- ↑ Sega Arcade History (in Japanese). Enterbrain. 2002. pp. 20–23. ISBN 978-4-7577-0790-0.
Kundivihira
[mali niŋ | mali mi di yibu sheena n-niŋ]External links
[mali niŋ | mali mi di yibu sheena n-niŋ]Wikimedia Commons has media related to Sega. |
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