About the Developer
We are a small independent studio focused on physics-driven destruction systems and escalation-based roguelite design.
We believe:
destruction should be mechanical, not cosmetic
chaos should fight back
pacing should build toward something explosive
Current project: ☢ Breakbox — a fully destructible chaos roguelite built around momentum, pressure, and nuclear finales.
Experimental builds and playtests live here on itch.io.
Main release + Early Access launch on Steam.