CSS Guidelines – High-level advice and guidelines for writing sane, manageable, scalable CSS

Harry has written down his ideas and recommendations for writing CSS.

CSS Guidelines – High-level advice and guidelines for writing sane, manageable, scalable CSS

Tagged with

Related links

Link colors and the rule of tincture

When you think of heraldry what comes to mind is probably knights in shining armor, damsels in distress, jousting, that sort of thing. Medieval stuff. But I prefer to think of it as one of the earliest design systems.

This totally checks out.

Tagged with

Boring by default

More on battling entropy:

Ever needed to change “just a small thing” on an old page you build years ago? I recently had the pleasure and the simple task of changing some colors in CSS lead to a whole day of me wrangling with old deprecated Grunt tasks and trying to get the build task running.

The solution:

That’s why starting with HTML, CSS and JavaScript without the need to ever compile anything on your local machine is a good idea. Changing some colors on such a page would indeed only take minutes and not a whole day.

I like this mindset:

Be boring by default and enhance on the way.

Tagged with

Cheating Entropy with Native Web Technologies - Jim Nielsen’s Weblog

This post really highlights one of the biggest issues with the convoluted build tools used for “modern” web development. If you return to a project after any length of time, this is what awaits:

I find entropy staring me back in the face: library updates, breaking API changes, refactored mental models, and possible downright obsolescence. An incredible amount of effort will be required to make a simple change, test it, and get it live.

Always bet on HTML:

Take a moment and think about this super power: if you write vanilla HTML, CSS, and JS, all you have to do is put that code in a web browser and it runs. Edit a file, refresh the page, you’ve got a feedback cycle. As soon as you introduce tooling, as soon as you introduce an abstraction not native to the browser, you may have to invent the universe for a feedback cycle.

Maintainability matters—if not for you, then for future you.

The more I author code as it will be run by the browser the easier it will be to maintain that code over time, despite its perceived inferior developer ergonomics (remember, developer experience encompasses both the present and the future, i.e. “how simple are the ergonomics to build this now and maintain it into the future?) I don’t mind typing some extra characters now if it means I don’t have to learn/relearn, setup, configure, integrate, update, maintain, and inevitably troubleshoot a build tool or framework later.

Tagged with

BEM: 4 Hang-Ups & How It Will Help Your CSS Organization

A few common gotchas when using BEM, and how to deal with them.

Tagged with

Openness and Longevity

A really terrific piece from Garrett on the nature of the web:

Markup written almost 30 years ago runs exactly the same today as it did then without a single modification. At the same time, the platform has expanded to accommodate countless enhancements. And you don’t need a degree in computer science to understand or use the vast majority of it. Moreover, a well-constructed web page today would still be accessible on any browser ever made. Much of the newer functionality wouldn’t be supported, but the content would be accessible.

I share his concerns about the maintainability overhead introduced by new tools and frameworks:

I’d argue that for every hour these new technologies have saved me, they’ve cost me another in troubleshooting or upgrading the tool due to a web of invisible dependencies.

Tagged with

Related posts

Between the braces

The two faces of CSS.