Developer | Security Researcher
Portfolio | GitHub | YouTube | Modrinth
I am passionate about AI/ML, Cybersecurity, Programming, and Computer Science. I am active in game modding, creative project development, and low-level systems work.
- C/C++ - Systems Programming
- Python - ML and Automation
- JavaScript/HTML/CSS - Web Dev
- CTF Challenges (picoCTF, HTB, TryHackMe)
- Cryptography and Hashing
- Privilege Escalation (Windows and Linux)
- Git and Version Control
- Linux System Administration
- QEMU and VM Management
- Claude API Integration
- Data Analysis and Processing
- Model Training and Optimization
- Minecraft Forge Modding
- MCreator 2026.1
- Game Architecture Design
- Entity and NBT Systems
- Texture and Model Creation
- Discrete Mathematics
- Linear Algebra
- Data Structures and Algorithms
Chess with WebSockfish (picoCTF) JavaScript console-based Stockfish API solver. Built a legitimate chess engine integration to win CTF challenges via proper gameplay rather than WebSocket manipulation. Demonstrates deep understanding of chess algorithms and socket programming.
Perceptron Decision Boundary Solver CyLab Security Academy challenges. Built Python solvers for 1D and 2D perceptron problems using netcat socket handling. Implemented proper response parsing and weight submission via SET/CHECK commands. Iterated through socket debugging and protocol handling.
Blockchain Reentrancy Exploit (picoCTF) Solidity smart contract exploitation. Developed and tested reentrancy vulnerability exploit using Web3.py against target smart contracts. Deep dive into Ethereum transaction mechanics and contract security flaws.
Credential Stuffing Challenge OWASP vulnerability research. Analyzed and exploited credential stuffing vulnerabilities in web applications. Tested attack vectors and mitigation strategies.
Windows Privilege Escalation Advanced Windows security module work. Studied and exploited DnsAdmins group exploitation, MS16-032 Secondary Logon Service, ms10_092 Task Scheduler, Druva inSync CVE via port 6064 RPC. Comprehensive credential hunting including PSReadline history, web.config SQL credentials, DPAPI encryption, and Windows event log parsing.
File Transfers Module Mastered Linux and Windows file transfer methods. Experience with SCP, Python HTTP servers, base64 encoding, and cross-platform data exfiltration techniques.
Command Injection Research Studied command injection vulnerabilities across multiple platforms. Understanding of shell metacharacters, process spawning, and input validation bypass techniques.
Advanced Minecraft Forge 1.20.1 mod introducing the Pentaphthon entity roster from analog horror lore. Uses MCreator 2026.1 for entity tooling. Published on Modrinth. Features custom NBT systems, entity AI, and immersive horror gameplay mechanics.
Technologies: Java, Minecraft Forge, MCreator, Gradle, Game Modding
64-bit bare metal x86-64 operating system. Custom bootloader in NASM, kernel in assembly and C++17 (freestanding, no stdlib). Features: ZSystem filesystem (16 slots), KASLR via RDTSC, VGA text mode, ATA PIO driver, 40+ shell commands, installer wizard, BSOD handler. Successfully debugged critical issues: GDT gdt_code64/gdt_data64 limit changed from dw 0x0000 to dw 0xFFFF to fix GPF, removed rdmsr/wrmsr NX setup causing triple fault at RIP=0x10005 (bootloader already enabled long mode), RTC CMOS for 35Hz tic. Integrated Chocolate Doom port with custom SDL-free i_video_tarball.c graphics layer achieving nearest-neighbour upscale of 320x200 paletted buffer. Source at C:\Users\Muhammad\Desktop\terribleos. Output: tarball.img (10MB raw disk image). Toolchain: NASM, LLVM/clang++ at C:\Program Files\LLVM\bin, QEMU.
Technologies: x86-64 Assembly, C++17, NASM, QEMU, OS Development
Full 3D voxel engine in C++ using Vulkan graphics and SDL2. Linux-focused implementation demonstrating graphics pipeline knowledge, memory management, and real-time rendering optimization.
Technologies: C++, Vulkan, SDL2, Graphics Programming
Custom compiler targeting x86-64 assembly. Implements lexical analysis, parsing, semantic analysis, and code generation. Available on GitHub (6876h9/C-).
Technologies: Compiler Design, C++, Assembly
Proof-of-concept generative model (approximately 1300 parameters) trained on scraped Medium articles. CPU-only PyTorch implementation running locally on Ubuntu. Resolved environment issues: externally managed Python, torch version incompatibility, numpy 2.5.0 compatibility for Python 3.14. Demonstrates ML implementation knowledge and debugging skills.
Technologies: Python, PyTorch, Machine Learning, Transformers
Python-based anomaly detection with Claude API integration. Published on GitHub and demonstrating AI and ML application development.
Technologies: Python, Claude API, Machine Learning
Personal software project demonstrating full-stack development capabilities and problem-solving methodology.
Technologies: Full-Stack, Software Development
Command-line utility for token reduction optimization. Published on GitHub (6876h9/tken). Useful for prompt engineering and API cost optimization.
Technologies: Python, CLI, NLP
- Claude Design Course - Pursuing structured design education focusing on UI/UX principles and design system thinking.
- Advanced Mathematics - Foundational math tutoring for younger sibling (pre-algebra fractions) strengthening teaching and explanation skills.
- Cybersecurity Specialization - Continuous CTF challenge solving, HTB Academy modules, and exploit research pushing security knowledge boundaries.
- AI and ML Systems - Deep learning research, transformer architectures, and practical AI integration with Claude API.
2024-2026