Stars
Open-source 2D skeletal animation editor for games and film. AutoRig layered PSDs, animate with meshes, IK and physics, lip-sync from audio, render video, export JSON/.skel. JavaScript, Rust, Godot…
TTT Editor (Terminal Text Tool): A real alternative to VS Code, Zed, and Sublime that runs in your terminal. A TUI that feels like GUI. Single binary, zero config.
Desktop apps in Zig, with native UI drawn on the GPU or a web frontend
Open-source Blender AI add-on and MCP server for prompt-based 3D modeling, scene generation, Edit Mode changes, reference images, viewport sketches, and AI agents including Codex, Claude Code, and …
The Gossamer programming language and tooling
Blender addons to make the bridge between Blender and geographic data
Community plugin to control Blender 3D with any LLM of your choice. Not affiliated with the official Blender Foundation.
Free and open source video editor, based on MLT Framework and KDE Frameworks
A tiny neural-network framework in pure Go with AVX2 SIMD kernels (GOEXPERIMENT=simd)
Connect AI models like Claude & GPT with robots using MCP and ROS.
Getting Started with Physical AI: LED Blinking and 4DoF Robot Arm Operations
MLS Protocol (RFC 9420) implementation in Go. Secure group key exchange with forward secrecy and post-compromise security for E2EE messaging.
Build your personal knowledge base with Trilium Notes
Get up and running with Kimi, GLM, MiniMax, DeepSeek, gpt-oss, Qwen, Gemma and other models.
Astrodynamics and Spacecraft Toolkit. Features fast orbit prop, celestial precession, CCSDS parsing, RF parsing, fits image parsing, and more!
General purpose 3D and 2D game engine using Go (golang) and Vulkan with built in editor
Gooey is a hybrid immediate/retained mode UI framework designed for building fast, GPU-rendered applications on macOS/Metal, WebAssembly/WebGPU, and Wayland/Vulkan
friction2d / friction
Forked from MaurycyLiebner/enveFriction Graphics
Go library providing a performant and highly customizable SQLite store for Nostr events.