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.NET library for procedural dungeon generation—graph-based room topology, spatial layout solver, and A* hallway generation for roguelike games
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Godot 3D Asset Placer And Manager
Statistics-driven benchmarking library for Rust
Unofficial Reference Book for the Bevy Game Engine
Successors to OpenSimplex Noise, plus updated OpenSimplex.
Animated sprite editor & pixel art tool (Windows, macOS, Linux)
A fast entity component system (ECS) for C & C++
A Camera addon for Godot 4. Inspired by Cinemachine.
Flake ID generator yields k-ordered, conflict-free ids in a distributed environment in Node.js
D2 is a modern diagram scripting language that turns text to diagrams.
A refreshingly simple data-driven game engine built in Rust
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
🦖 A JavaScript/TypeScript Game Library that feels like a game.
Miller is like awk, sed, cut, join, and sort for name-indexed data such as CSV, TSV, and tabular JSON
A fast CSV command line toolkit written in Rust.
🚪 Accessible React drawer component with portal rendering, masks, nested push behavior, keyboard close handling, focus management, and optional resizable panels.
Beautiful credit cards for your payment forms
Fast HTTP package for Go. Tuned for high performance. Zero memory allocations in hot paths. Up to 10x faster than net/http