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Auto Ontology is a Python framework for building semantic, graph-based reasoning layers over data. It enables deterministic query generation, better context retrieval, and more explainable AI for L…

Python 8,996 722 Updated Nov 6, 2026
TypeScript 3 Updated Nov 1, 2026

Combustion engine simulation game that generates realistic audio.

3,035 189 Updated Sep 11, 2025

PtrHash minimal perfect hash function

Rust 110 21 Updated Oct 21, 2026

Interactive 3D model of NVIDIA Vera Rubin hardware (superchip, NVL72 compute tray, HGX NVL8) with connection tracing and a guided tour

JavaScript 17 2 Updated Oct 1, 2026

The Open EDG C & C++ Compiler Project

C 1,019 122 Updated Nov 7, 2026

very fast speech-to-text, diarization, streaming (even in CPU) with NVIDIA Parakeet in Rust

Rust 421 65 Updated Oct 31, 2026

All your coding agents, across all your machines, in a single pane of glass. Self-hosted control plane for Claude Code, Codex, Pi & ACP agents.

TypeScript 3 5 Updated Nov 7, 2026

One-click setup of the leaked DLSS 5 neural-rendering build for any DX11/DX12 game on RTX 20–50, with or without DLSS. ReShade + RenoDX add-on (or OptiScaler engine); DLSS5-Feeder + LumeniteFX for …

Rust 1,278 82 Updated Nov 6, 2026

Trigram-indexed grep with a client/server architecture for fast regex search in large codebases locally

Rust 3,503 141 Updated Nov 4, 2026

Neural-coprocessor *MGPU Bridge* ReShade add-on that runs DLSS Neural Rendering on a second GPU while the first renders the game. Not SLI — neural post-processing is a terminal stage, so it can be …

C++ 214 14 Updated Oct 24, 2026

English translation for MPV_lazy focusing on NVIDIA RTX 2060 Super (or better) GPU scaling with RIFE and NVIDIA Super Resolution.

Python 45 1 Updated Jan 16, 2026

DLSS 5 Neural Rendering in DirectX 11 and Vulkan games, and optionally in games with no DLSS via NVIDIA Optical Flow (lower quality). A ReShade add-on.

C++ 320 28 Updated Oct 14, 2026

Multi-agent coordinator

Python 15 3 Updated Nov 6, 2026

Dragon distributed runtime for HPC and AI applications and workflows

Python 98 12 Updated Oct 19, 2026

TensorIR is a lightweight NVIDIA-owned MLIR compiler frontend for expressing tensor computations and lowering them to NVIDIA CUDA Tile IR.

C++ 141 16 Updated Oct 28, 2026

CUDA-accelerated Python tools for astronomical and multi-dimensional data access, image subtraction, warping, candidate classification, and scientific review.

Python 22 12 Updated Nov 6, 2026

Reference implementation and examples of the CuTe Layout representation and algebra.

Python 393 42 Updated Nov 3, 2026

MoonEP: A Perfectly Balanced Expert Parallelism Library via Dynamic Redundant Experts

Python 1,203 150 Updated Oct 12, 2026

A space exploration game built by Claude Opus 5

JavaScript 522 79 Updated Sep 3, 2026

Design physical products with AI

Python 25,703 2,444 Updated Nov 6, 2026

A CET-compatible Windows x64 loader that produces fully backed call stacks through runtime function table manipulation, code cave injection, and inverted function table collapse.

C++ 135 17 Updated Sep 6, 2026

A native iOS client for remote tmux workspaces, designed to feel natural on iPhone.

Swift 527 52 Updated Nov 6, 2026

Open source skill library for AI coding agents to write, optimize, and debug high performance compute kernels across CUDA, Triton, and quantized workloads.

TypeScript 89 12 Updated Jun 21, 2026

A user-space GPU Direct Storage library

C++ 243 42 Updated Oct 23, 2026

Realistic & physics-based online voice communications for Falcon BMS

C# 32 3 Updated Nov 5, 2026
Cuda 68 4 Updated Feb 24, 2026

NVIDIA AI Blueprint for video search and summarization (VSS) is a GPU-accelerated reference architecture for building video analytics agents with real-time verified alerts, visual Q&A, and automate…

Python 1,968 419 Updated Nov 6, 2026

High-Performance GPU Super Bloom Filter

Cuda 8 Updated Sep 26, 2026

A skill file for removing AI tells from prose

18,698 1,377 Updated Mar 17, 2026
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