Stars
The WPF-based text editor component used in SharpDevelop
First & Only Text Engine for Unity. Every language. Every emoji. Every style. Production-grade, extensible, high-performance, built on industry standards.Windows, macOS, Linux, Android, iOS, WebGL
Dagor Engine and Tools source code from Gaijin Games KFT
The main feature is to export mesh.Because I don't want to switch between other software to do this.So I wrote this thing.
An implementation of Blinn-Loop algorithm that renders Bézier curves on GPU.
PlasticSCM/Unity DevOps extension to use the Codecks issue tracker
Syntax grammar used for C# colorization
Another fucking c# Steamworks implementation