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KTX (Khronos Texture) Library and Tools
A small, fast, and embeddable programming language based on Lua with a gradual type system.
⚡A CLI tool for code structural search, lint and rewriting. Written in Rust
The Node.js version manager for Windows.
A declarative GUI framework for Odin. The predictability of Elm with the performance of immediate mode.
A pure-Odin modern text engine — parsing, shaping, layout, COLRv1 emoji, bidi, OpenType features.
Extremely fast, in memory, serialization, reflection, and RPC library for C++. JSON, BEVE, BSON, CBOR, CSV, JSONB, MessagePack, TOML, YAML, EETF
A native, user-mode, multi-process, graphical debugger.
Cross-platform, C implementation of the IETF QUIC protocol, exposed to C, C++, C# and Rust.
C and C++ headers, C# and Python classes, Rust files and Go package for icon fonts Font Awesome, Fork Awesome, Google Material Design icons and symbols, Pictogrammers Material Design icons, Kenney …
The financial transactions database designed for mission critical safety and performance.
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
RenderDoc is a stand-alone graphics debugging tool.
An extremely fast Python package and project manager, written in Rust.
One stop solution for all Vulkan samples
A personal experimental C++ Syntax 2 -> Syntax 1 compiler
Godot Engine – Multi-platform 2D and 3D game engine
Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README)
C++ examples for the Vulkan graphics API
Easily add integrations and other functionality to Svelte(kit) apps