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GameCI Scoop Bucket

Scoop bucket for GameCI.

Install

scoop bucket add game-ci https://github.com/game-ci/scoop-bucket
scoop install game-ci

Upgrade later with:

scoop update game-ci

What this installs

The game-ci CLI — build and test commands for Unity, Godot, Unreal and Bevy projects, locally and in CI. See the documentation for usage.

Scoop puts game-ci on your PATH and handles upgrades and uninstall for you. If you would rather not use Scoop, the install script works anywhere:

irm https://raw.githubusercontent.com/game-ci/cli/main/install.ps1 | iex

A note on packaging

The game-ci binary is not self-contained: it resolves static assets (default-build-script/, platforms/*, unity-config/) from a dist/ directory that must sit alongside it on disk, because those paths are mounted into Docker containers during a build (see game-ci/cli#73).

Scoop extracts the whole release archive into the app directory and shims the executable in place, which keeps the binary and dist/ together. Packaging that assumes "one archive, one binary" will produce an install that passes game-ci --help and then fails on any real build.

Updating the manifest

Manifest updates are automated from the game-ci/cli release workflow, and the manifest also carries checkver/autoupdate so scoop bucket tooling can refresh it. To update by hand, bump version, url and hash to match the checksums.txt published with the release.

License

MIT

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