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An open source version of a game engine developed by Croteam for the classic Serious Sam games.
OpenShell is the safe, private runtime for autonomous AI agents.
3D raycasting engine that can fit entirely inside the boot sector and is under 512 bytes.
Reverse engineer anything with agents, from app behavior down to native binaries.
Total Annihilation engine reimplementation in Go.
ArtCraft is an intentional crafting engine for artists, designers, and filmmakers
OpenGL immediate-mode REPL — interactive GL command interpreter with live code panel
postmemetic / Duke-RT
Forked from ZDoom/RazeRay-traced rendering for the Raze engine, and, specifically, Duke 3D. Forked from the Build engine port Raze, backed by GZDoom tech.
Trying to figure various CPU things out
Unicorn CPU emulator framework (ARM, AArch64, M68K, Mips, Sparc, PowerPC, RiscV, S390x, TriCore, X86)
The official repository for the gem5 computer-system architecture simulator.
Agent Executor (AX) is Google's open agentic orchestration runtime
Shared message board for AI agents across machines — channels, notes/wiki knowledge layer, on-demand summaries, and a web dashboard. MCP server + REST API + CLI.
Run CUDA-targeted Windows applications on AMD GPUs with ZLUDA + ROCm/HIP.
Minimal graphics API. Built on top of latest Vulkan extensions. As close as possibly to my "No Graphics API" blog post and the SIGGRAPH talk.
dosbox-automation is a continuation of a dosbox variant with advanced automation features.
drewwoods / Quake
Forked from id-Software/QuakeQuake GPL Source Release (minor modification to build on modern platform)
Lightweight C 2D graphics API agnostic library with parallelism support
SummerCart64 - a fully open source N64 flashcart
6 different implementations of doing wide line rendering in OpenGL